Difference between revisions of "Blueprint: Repair Kit"
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{{infobox blueprint | {{infobox blueprint | ||
− | | itemquality | + | | itemquality = normal |
− | | name | + | | name = Blueprint: Repair Kit |
− | | description | + | | description = Contain instructions on how to create a repair kit. |
− | | value | + | | weight = 0,05 |
− | | description2 | + | | value = 1000 |
+ | | description2 = You can create repair kits from pieces of scrap. The type of scrap you use (metal, electronic, fabric) will determine the type of repair kit. Using additional scraps during construction will allow you to create more advanced repair kits. | ||
You cannot mix different types of scrap. | You cannot mix different types of scrap. | ||
− | | component1 | + | | component1 = Scraps (x20) |
− | | optional1 | + | | optional1 = Scraps (x20) |
− | | diffmod1 | + | | diffmod1 = 100% |
}} | }} | ||
Line 15: | Line 16: | ||
== Required skills == | == Required skills == | ||
− | * Electronics 25 or 50 | + | * Electronics (25 or 50) |
− | * Mechanics 25 or 50 | + | * Mechanics (25 or 50) |
− | * Tailoring 25 or 50 | + | * Tailoring (25 or 50) |
== Supported parts == | == Supported parts == |
Revision as of 11:10, 14 February 2014
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Contain instructions on how to create a repair kit. | |||||
Weight: 0,05 | |||||
Value: 1000
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Used to create repair kits for repairing your equipment.
Required skills
- Electronics (25 or 50)
- Mechanics (25 or 50)
- Tailoring (25 or 50)
Supported parts
- Scraps (x20)
- Electronic Scraps (produces Electronic Repair Kit)
- Metal Scraps (produces Mechanical Repair Kit)
- Fabric Scraps (produces Patching Kit)
- Scraps (x40, Optional)
- Electronic Scraps (produces Advanced Electronic Repair Kit)
- Metal Scraps (produces Advanced Mechanical Repair Kit)
- Fabric Scraps (produces Advanced Patching Kit)