Difference between revisions of "Endings/Expedition"
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(Added missing Camp Hathor text if Pirates destroy sonar, perhaps there are more options to be added) |
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− | | {{quote|Or so it seemed. As the pirate menace grew, | + | | {{quote|Or so it seemed. As the pirate menace grew, Camp Hathor found itself subjected not only to great economic losses but to raids directed at its coastal territories}}{{quote|This immense pressure forced some Hathorians to scatter all across the South Underrail in search for easier life in other communities, while some, it is said, formed another camp in an unknown location.}} |
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* Solve Hathor's [[burrower emergency]] | * Solve Hathor's [[burrower emergency]] |
Revision as of 14:53, 11 March 2022
This is a list of endings added in Underrail: Expedition. Data from version 1.1.1.6.
See Endings for Underrail base game endings.
Junkyard
Player entered Black Sea
Narration | Condition(s) |
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Camp Hathor
Narration | Condition(s) |
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Expedition
Narration | Condition(s) |
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Expedition gone
Narration | Condition(s) |
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Expedition stays
Narration | Condition(s) |
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Grim Jetters
Narration | Condition(s) |
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Pirates defeated
Narration | Condition(s) |
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Pirates not defeated
Narration | Condition(s) |
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Sørmirbæren
Sørmirbæren defeated
Narration | Condition(s) |
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Sørmirbæren not defeated
Narration | Condition(s) |
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Yngwar
Narration | Condition(s) |
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Mutie refuge
Muties eradicated
Narration | Condition(s) |
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Muties not eradicated
Narration | Condition(s) |
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Ferryman
Narration | Condition(s) |
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Acorn
Narration | Condition(s) |
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Todd
Narration | Condition(s) |
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