Difference between revisions of "Hypno Goggles"
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| capabilities= | | capabilities= | ||
| specials = {{ItemSpecial|Hypnotize|attempts to incapacitate a humanoid target for 2 turns. Chance to succeed depends on the invoker's persuasion and the target's resolve. Uses 20 energy.}} | | specials = {{ItemSpecial|Hypnotize|attempts to incapacitate a humanoid target for 2 turns. Chance to succeed depends on the invoker's persuasion and the target's resolve. Uses 20 energy.}} | ||
− | | onequip = Equip: Thought Control critical chance increased by | + | | onequip = Equip: Thought Control critical chance increased by 1-4% <br> Equip: Persuasion increased by 10-30 <br> {{color|red|Equip: Dodge decreased by 25%}} |
| requirements= :- Will 5 | | requirements= :- Will 5 | ||
| energy = 100 | | energy = 100 | ||
− | | durability = | + | | durability = 420 / 420 - 1320 / 1320 (electronic) |
| weight = 0.25 | | weight = 0.25 | ||
− | | value = | + | | value = 5750 - 11500 |
| datafile = Items\Armor\hypnogoggles.item | | datafile = Items\Armor\hypnogoggles.item | ||
}} | }} | ||
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== Crafting == | == Crafting == | ||
This item is not craftable. {{Randomized items}} | This item is not craftable. {{Randomized items}} | ||
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== Location == | == Location == |
Revision as of 14:10, 27 December 2023
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Weird goggles with comically large pair of lenses with a spiraling pattern. | |||
Equip: Thought Control critical chance increased by 1-4% Equip: Persuasion increased by 10-30 Equip: Dodge decreased by 25% | |||
Requirements:
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Special abilities:
Hypnotize: attempts to incapacitate a humanoid target for 2 turns. Chance to succeed depends on the invoker's persuasion and the target's resolve. Uses 20 energy. | |||
Energy: 100 | |||
Durability: 420 / 420 - 1320 / 1320 (electronic) | |||
Weight: 0.25 | |||
Value: 5750 - 11500
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Hypno Goggles is a randomized item. Grants the Hypnotize special ability.
NOTE: this item can be equipped without meeting its base skill requirement, but it won't provide any on equip effects.
Crafting
This item is not craftable. Randomized items are items with variable stats that, unlike generated items, cannot be crafted. Their stats are not derived from component quality or level, instead they are randomized.
Location
History
- 1.1.1.0 - introduced