Difference between revisions of "Character creation"

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__NOTOC__
 
== Rules ==
 
== Rules ==
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[[File:tab0_rules.png|right|300px]]
  
 
=== Game Difficulty ===
 
=== Game Difficulty ===
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=== Experience System ===
 
=== Experience System ===
 
; Oddity
 
; Oddity
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{{main|Oddity XP System}}
 
: The Oddity XP System is an alternative experience system where most experience is gained from finding oddities.
 
: The Oddity XP System is an alternative experience system where most experience is gained from finding oddities.
{{for|more details|oddity}}
 
  
 
; Classic
 
; Classic
: In the Classic XP System, experience is rewarded for quest completion, kills, skill usage and finding secrets.
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: In the Classic XP System, experience is rewarded for quest completion, kills and skill usage.
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{{clear}}
  
 
== Base tab ==
 
== Base tab ==
First of all, you must choose the ''gender'' and ''name'' of your character.
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[[File:tab1_base.png|right|300px]]
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{{main|Base abilities}}
  
Future versions will also include portrait selection and the option to import a custom portrait.
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First of all, you must choose the ''gender'' and ''name'' of your character. Future versions will also include portrait selection and the option to import custom portraits.
  
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You have {{color|white|5}} points to spend on your base ability scores. All base abilities start at {{color|white|5}}. You can increase base ability scores to a maximum of {{color|white|10}}, or decrease them to a minimum of {{color|white|3}}. You can increase base abilities above this limit on subsequent level-ups.
  
You have {{color|white|5}} points to spend on your [[Base abilities|base ability scores]]. All base abilities start at {{color|white|5}}.
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After character creation, your character will gain a new base ability point every four levels.
  
You can increase base ability scores to a maximum of {{color|white|10}}, or decrease them to a minimum of {{color|white|3}}. You can increase base abilities above this limit on subsequent level-ups.
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=== Import ===
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With this option, you may import any character you have previously exported ''(eg. a character from an older version)'' and start a new game with that character. In addition to level and other stats, imported characters also retain all their items from previous games.
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Exported characters are stored in your <code>Documents\My Games\Underrail\Characters\</code> folder.
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{{clear}}
  
 
== Skills tab ==
 
== Skills tab ==
You have a total of {{color|white|120}} skill points to spend on the various [[skills]] available.
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[[File:tab2_skills.png|right|300px]]
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{{main|Skills}}
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You have a total of {{color|white|120}} skill points to spend on the various skills available. You may spend up to {{color|white|15}} points on any skill during character creation.
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You can click and hold to assign more than one point with a single click.
  
You may spend up to {{color|white|15}} points on any skill during character creation.
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After character creation, your character will gain 40 skill points every level.
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{{clear}}
  
 
== Feats tab ==
 
== Feats tab ==
You must pick {{color|white|2}} [[feats]]. Your base abilities and skill levels dictate which feats are available.
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[[File:tab3_feats.png|right|300px]]
 +
{{main|Feats}}
  
== Import ==
+
You must pick {{color|white|2}} feats. Your base abilities and skill levels dictate which feats are available.
With this option, you may import any character you have previously exported ''(eg. a character from an older version)'' and start a new game with that character. In addition to level and other stats, imported characters also retain all their items from previous games.
+
 
 +
You can browse all feats with the '''Show all feats''' option.
  
Exported characters are stored in <code>Documents\My Games\Underrail\Characters\</code>
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After character creation, your character will gain a new feat every two levels.
  
  
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
 
[[Category:Player character]]
 
[[Category:Player character]]

Revision as of 08:16, 26 August 2014

Rules

Tab0 rules.png

Game Difficulty

Easy
Player character has twice the health. Healing consumables will heal for twice as much and have a lower cooldown.
Normal
The default combat difficulty.

Experience System

Oddity
Main article: Oddity XP System
The Oddity XP System is an alternative experience system where most experience is gained from finding oddities.
Classic
In the Classic XP System, experience is rewarded for quest completion, kills and skill usage.

Base tab

Tab1 base.png
Main article: Base abilities

First of all, you must choose the gender and name of your character. Future versions will also include portrait selection and the option to import custom portraits.

You have 5 points to spend on your base ability scores. All base abilities start at 5. You can increase base ability scores to a maximum of 10, or decrease them to a minimum of 3. You can increase base abilities above this limit on subsequent level-ups.

After character creation, your character will gain a new base ability point every four levels.

Import

With this option, you may import any character you have previously exported (eg. a character from an older version) and start a new game with that character. In addition to level and other stats, imported characters also retain all their items from previous games.

Exported characters are stored in your Documents\My Games\Underrail\Characters\ folder.

Skills tab

Tab2 skills.png
Main article: Skills

You have a total of 120 skill points to spend on the various skills available. You may spend up to 15 points on any skill during character creation.

You can click and hold to assign more than one point with a single click.

After character creation, your character will gain 40 skill points every level.

Feats tab

Tab3 feats.png
Main article: Feats

You must pick 2 feats. Your base abilities and skill levels dictate which feats are available.

You can browse all feats with the Show all feats option.

After character creation, your character will gain a new feat every two levels.