Difference between revisions of "Blueprint: Bear Trap"
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− | + | Produces a set of 10 [[Bear Trap]]s from one metal plate, which can be optionally coated with [[Poison]]s. | |
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+ | The quality of the components used does not affect the resulting items. | ||
== Required skills == | == Required skills == | ||
* Mechanics (varies) | * Mechanics (varies) | ||
− | * Biology (optional, | + | * Biology (optional, 20, 35 or 50) |
== Supported parts == | == Supported parts == |
Revision as of 08:16, 20 August 2014
Produces a set of 10 Bear Traps from one metal plate, which can be optionally coated with Poisons.
The quality of the components used does not affect the resulting items.
Required skills
- Mechanics (varies)
- Biology (optional, 20, 35 or 50)
Supported parts
- Metal plates
- Poison (optional)
- Black Dragon Poison (psionic inhibition)
- Burrower Poison (Bio damage per turn, stacks)
- Cave Ear Poison (+50% biological damage received, -5 Perception)
- Crawler Poison (Bio damage per turn, Stun on end)
- Spirit Poison (Bio damage per turn, reduces resolve, summons doppelganger of human enemies)
- Blinding Poison E (Bio damage per turn, reduces perception)
- Leper Poison E (Bio damage per turn, increases mechanical damage)
- Heartbreak Poison E (Bio damage per turn, massive damage on natural expiration)
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