Difference between revisions of "Coil Spider"
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| type = creature | | type = creature | ||
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| roles = Psionic spiders | | roles = Psionic spiders | ||
| location = [[Abandoned Biocorp Facility]]<br>[[Core City Underground]]<br>[[Gauntlet]]<br>[[Zaman's Lair]] | | location = [[Abandoned Biocorp Facility]]<br>[[Core City Underground]]<br>[[Gauntlet]]<br>[[Zaman's Lair]] | ||
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| detection = | | detection = |
Revision as of 16:30, 3 November 2014
Coil Spider | |||||
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Critter | |||||
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Role | Psionic spiders | ||||
Location | Abandoned Biocorp Facility Core City Underground Gauntlet Zaman's Lair | ||||
Abilities | Electrokinesis | ||||
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The Coil Spider is a creature introduced in version 0.1.12.0.
Description
Coil spiders are psionic spiders with electric powers. Their main attack is electrokinesis.
Their lairs are filled with electric web traps that can stun their prey with electricity damage and leave them webbed.
Fighting tactics
High detection is really helpful, since getting caught in their electric web traps can be very dangerous. If you trigger a web trap, all nearby spiders will move in to investigate while you're stunned in the web and you will remain unable to move even after the initial stun passes.
Coil spiders aren't very sturdy creatures. Their health isn't very high and they only have a bit of mechanical resistance. However, their stunning electricity attacks can be dangerous if they're not killed promptly. Stealth makes lone coil spiders easy targets for surprise attacks.