Difference between revisions of "Blueprint: Repair Kit"

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| optional1    = Scraps (x20)
 
| optional1    = Scraps (x20)
 
| diffmod1    = 100%
 
| diffmod1    = 100%
 +
| datafile    = Blueprints\RepairKit.item
 
}}
 
}}
  

Revision as of 03:23, 5 November 2014

Blueprint.png
Blueprint: Repair Kit
Blueprint
Contains instructions on how to create a repair kit.
Weight: 0,05
Value: 250

You can create repair kits from pieces of scrap. The type of scrap you use (metal, electronic, fabric) will determine the type of repair kit. Using additional scraps during construction will allow you to create more advanced repair kits.

You cannot mix different types of scrap.

Scraps (x20)
Scraps (x20)
Optional.
Using this slot will increase the total skill requirements by 100% of the occupying item's requirements.

Used to create repair kits for repairing your equipment.

Required skills

  • Electronics (25 or 50)
  • Mechanics (25 or 50)
  • Tailoring (25 or 50)

Supported parts

Scraps (x20)
Scraps (x40, Optional)