Difference between revisions of "Controls"

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__NOTOC__ __NOEDITSECTION__
 
__NOTOC__ __NOEDITSECTION__
 
All mouse and keyboard controls of [[Underrail]]. The game can be played without any keyboard controls, using only mouse.
 
All mouse and keyboard controls of [[Underrail]]. The game can be played without any keyboard controls, using only mouse.
 
== Mouse ==
 
Actions are done with left mouse button unless otherwise specified.
 
 
{|
 
|-
 
! [[File:cursor default.png|link=]]
 
| Default cursor.
 
|-
 
! [[File:cursor interact.png|link=]]
 
| Interact with object.
 
|-
 
! [[File:cursor interact contextmenu.png|link=]]
 
| Multiple interact options. Right mouse button opens a context menu.
 
|-
 
! [[File:cursor interact forbidden.png|link=]]
 
| Interacting with this object is forbidden. Non-player characters may turn hostile if you steal something or simply touch their stuff.
 
|-
 
! [[File:cursor talk.gif|link=]]
 
| Talk with character.
 
|-
 
! [[File:cursor attack.gif|link=]]
 
| Attack target. Chance to hit is shown on the right side of cursor.
 
|-
 
! [[File:cursor attack special.gif|link=]]
 
| Special attack target. Chance to hit is shown on the right side of cursor.
 
|-
 
! [[File:cursor exit.png|link=]]
 
| Exit area.
 
|-
 
! [[File:cursor unavailable.png|link=]]
 
| Selected action cannot be used here.
 
|}
 
  
 
== Keyboard ==
 
== Keyboard ==
Since version [[0.1.13.0]], these keybinds are rebindable.
+
Since version [[0.1.13.0]], these keybinds are rebindable. See also this [http://isometricland.net/keyboard/keyboardchart.php?gam=120&sty=8&lay=1 keyboard commands chart].
  
 
{|
 
{|
Line 173: Line 140:
 
|}
 
|}
 
:<sup>[1]</sup> Not rebindable.
 
:<sup>[1]</sup> Not rebindable.
 +
 +
== Mouse ==
 +
Actions are done with left mouse button unless otherwise specified. Most of the context-sensitive cursors are fairly self-explanatory.
 +
 +
{|
 +
|-
 +
! [[File:cursor default.png|link=]]
 +
| Default cursor.
 +
|-
 +
! [[File:cursor interact.png|link=]]
 +
| Interact with object.
 +
|-
 +
! [[File:cursor interact contextmenu.png|link=]]
 +
| Multiple interact options. Right mouse button opens a context menu.
 +
|-
 +
! [[File:cursor interact forbidden.png|link=]]
 +
| Interacting with this object is forbidden. Non-player characters may turn hostile if you steal something or simply touch their stuff.
 +
|-
 +
! [[File:cursor pickpocket.png|link=]]
 +
| Open character's inventory for [[pickpocket]]ing. Characters won't turn hostile just from viewing their inventory, only if pickpocketing fails.
 +
|-
 +
! [[File:cursor talk.png|link=]]
 +
| Talk with character.
 +
|-
 +
! [[File:cursor attack.png|link=]]
 +
| Attack target. Chance to hit is shown on the right side of cursor.
 +
|-
 +
! [[File:cursor attack special.png|link=]]
 +
| Perform [[:Category:Attacks|special attack]] on target. Chance to hit is shown on the right side of cursor.
 +
|-
 +
! [[File:cursor psi.png|link=]]
 +
| Attack target. Always hits target creature or area. Most [[psi abilities]] use this.
 +
|-
 +
! [[File:cursor disarm.png|link=]]
 +
| Attempt [[Traps#Disarming|disarming]] target trap.
 +
|-
 +
! [[File:cursor lockpick.png|link=]]
 +
| Attempt picking target lock with selected [[lockpick]].
 +
|-
 +
! [[File:cursor hack.png|link=]]
 +
| Attempt hacking target lock with selected [[Haxxor|hacking device]].
 +
|-
 +
! [[File:cursor recharge.png|link=]]
 +
| Recharge target item with selected battery.
 +
|-
 +
! [[File:cursor reload.png|link=]]
 +
| Reload target weapon with selected ammo.
 +
|-
 +
! [[File:cursor wait.png|link=]]
 +
| Enemy turn in progress.
 +
|-
 +
! [[File:cursor exit.png|link=]]
 +
| Exit area.
 +
|-
 +
! [[File:cursor unavailable.png|link=]]
 +
| Selected action cannot be used here.
 +
|}
 +
  
 
[[Category:User Interface]]
 
[[Category:User Interface]]
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

Revision as of 00:21, 31 December 2014

All mouse and keyboard controls of Underrail. The game can be played without any keyboard controls, using only mouse.

Keyboard

Since version 0.1.13.0, these keybinds are rebindable. See also this keyboard commands chart.

General

Key Function
F1 Help Screen
F2 Toggle HUD
F5 Quick Save
F9 Quick Load
X Swap Weapon
V Toggle Energy Shield
B Recharge Shield
Space End Turn
Enter Start/End Combat
Tab Highlight
Z Reverse Highlight
F Quick Invoker
A Take All
Arrow keys Scroll View

Menus

Key Function
S Character Sheet
C Combat Stats
I Inventory
G Crafting Window
N Notes
Esc [1] Close active window
Main Menu

Action buttons

Key Function
1 to 9 Action Buttons 1 to 9
Shift+1 to Shift+9 Action Buttons Shift+1 to Shift+9
Ctrl+1 to Ctrl+9 Action Buttons Ctrl+1 to Ctrl+9
RightCtrl+L [1] Lock Action Buttons

Quick Buttons

Key Function
Q Combat Utility Slot #1
W Combat Utility Slot #2
E Combat Utility Slot #3
R Combat Utility Slot #4
T Combat Utility Slot #5
Y Combat Utility Slot #6
Shift+Q Reload active weapon
Shift+W Reload active weapon (with W2C Rounds)
Shift+E Reload active weapon (with JHP Rounds)
Shift+Y Unload active weapon
[1] Not rebindable.

Mouse

Actions are done with left mouse button unless otherwise specified. Most of the context-sensitive cursors are fairly self-explanatory.

Cursor default.png Default cursor.
Cursor interact.png Interact with object.
Cursor interact contextmenu.png Multiple interact options. Right mouse button opens a context menu.
Cursor interact forbidden.png Interacting with this object is forbidden. Non-player characters may turn hostile if you steal something or simply touch their stuff.
Cursor pickpocket.png Open character's inventory for pickpocketing. Characters won't turn hostile just from viewing their inventory, only if pickpocketing fails.
Cursor talk.png Talk with character.
Cursor attack.png Attack target. Chance to hit is shown on the right side of cursor.
Cursor attack special.png Perform special attack on target. Chance to hit is shown on the right side of cursor.
Cursor invoke.png Attack target. Always hits target creature or area. Most psi abilities use this.
Cursor disarm.png Attempt disarming target trap.
Cursor lockpick.png Attempt picking target lock with selected lockpick.
Cursor hack.png Attempt hacking target lock with selected hacking device.
Cursor recharge.png Recharge target item with selected battery.
Cursor reload.png Reload target weapon with selected ammo.
Cursor wait.png Enemy turn in progress.
Cursor exit.png Exit area.
Cursor unavailable.png Selected action cannot be used here.