Difference between revisions of "Controls"
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(added note about highlight/reverse highlight) |
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Line 42: | Line 42: | ||
|- | |- | ||
! Tab | ! Tab | ||
− | | Highlight | + | | Highlight <sup>[1]</sup> |
|- | |- | ||
! Z | ! Z | ||
− | | Reverse Highlight | + | | Reverse Highlight <sup>[1]</sup> |
|- | |- | ||
! F | ! F | ||
Line 78: | Line 78: | ||
| Notes | | Notes | ||
|- | |- | ||
− | ! Esc <sup>[ | + | ! Esc <sup>[2]</sup> |
| Close active window<br/>Main Menu | | Close active window<br/>Main Menu | ||
|} | |} | ||
Line 98: | Line 98: | ||
| Action Buttons Ctrl+1 to Ctrl+9 | | Action Buttons Ctrl+1 to Ctrl+9 | ||
|- | |- | ||
− | ! RightCtrl+L <sup>[ | + | ! RightCtrl+L <sup>[2]</sup> |
| Lock Action Buttons | | Lock Action Buttons | ||
|} | |} | ||
Line 130: | Line 130: | ||
|- | |- | ||
! Shift+W | ! Shift+W | ||
− | | Reload active weapon (with W2C | + | | Reload active weapon (with W2C rounds) |
|- | |- | ||
! Shift+E | ! Shift+E | ||
− | | Reload active weapon (with JHP | + | | Reload active weapon (with JHP rounds) |
+ | |- | ||
+ | ! Shift+R | ||
+ | | Reload active weapon (with special rounds) | ||
|- | |- | ||
! Shift+Y | ! Shift+Y | ||
Line 139: | Line 142: | ||
|} | |} | ||
|} | |} | ||
− | :<sup>[1]</sup> Not rebindable. | + | |
+ | '''Notes''' | ||
+ | :<sup>[1]</sup> '''Highlight''' highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. '''Reverse Highlight''' simply highlights them in reverse order. If something is untargetable because it's behind another object ''(e.g. enemy behind a door or remains behind a desk)'', you can target it with reverse highlight. | ||
+ | |||
+ | :<sup>[2]</sup> Not rebindable. | ||
== Mouse == | == Mouse == | ||
Line 156: | Line 163: | ||
|- | |- | ||
! [[File:cursor interact forbidden.png|link=]] | ! [[File:cursor interact forbidden.png|link=]] | ||
− | | Interacting with this object is forbidden. Non-player characters may turn hostile if you | + | | Interacting with this object is forbidden. Non-player characters may turn hostile if they see you stealing something or simply touching their stuff. |
|- | |- | ||
! [[File:cursor pickpocket.png|link=]] | ! [[File:cursor pickpocket.png|link=]] | ||
Line 187: | Line 194: | ||
! [[File:cursor reload.png|link=]] | ! [[File:cursor reload.png|link=]] | ||
| Reload target weapon with selected ammo. | | Reload target weapon with selected ammo. | ||
+ | |- | ||
+ | ! [[File:cursor lock.png|link=]] | ||
+ | | [[Lock]] target door. You must have the correct key. | ||
|- | |- | ||
! [[File:cursor wait.png|link=]] | ! [[File:cursor wait.png|link=]] |
Revision as of 19:37, 31 March 2015
All mouse and keyboard controls of Underrail. The game can be played without any keyboard controls, using only mouse.
Keyboard
Since version 0.1.13.0, these keybinds are rebindable. See also this keyboard commands chart.
General
Menus
|
Action buttons
Quick Buttons
|
Notes
- [1] Highlight highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. Reverse Highlight simply highlights them in reverse order. If something is untargetable because it's behind another object (e.g. enemy behind a door or remains behind a desk), you can target it with reverse highlight.
- [2] Not rebindable.
Mouse
Actions are done with left mouse button unless otherwise specified. Most of the context-sensitive cursors are fairly self-explanatory.
Default cursor. | |
Interact with object. | |
Multiple interact options. Right mouse button opens a context menu. | |
Interacting with this object is forbidden. Non-player characters may turn hostile if they see you stealing something or simply touching their stuff. | |
Open character's inventory for pickpocketing. Characters won't turn hostile just from viewing their inventory, only if pickpocketing fails. | |
Talk with character. | |
Attack target. Chance to hit is shown on the right side of cursor. | |
Perform special attack on target. Chance to hit is shown on the right side of cursor. | |
Attack target. Always hits target creature or area. Most psi abilities use this. | |
Attempt disarming target trap. | |
Attempt picking target lock with selected lockpick. | |
Attempt hacking target lock with selected hacking device. | |
Recharge target item with selected battery. | |
Reload target weapon with selected ammo. | |
Lock target door. You must have the correct key. | |
Enemy turn in progress. | |
Exit area. | |
Selected action cannot be used here. |