Difference between revisions of "Template:Incendiary Grenade/3"
Jump to navigation
Jump to search
(infobox subpage) |
WikimanBot (talk | contribs) |
||
Line 5: | Line 5: | ||
| type = Grenade | | type = Grenade | ||
| description = Though an improvised weapon, this grenade is packing military grade incendiary substance. Expect extremely hot flames on impact. | | description = Though an improvised weapon, this grenade is packing military grade incendiary substance. Expect extremely hot flames on impact. | ||
− | | | + | | capabilities= Use: Everyone caught in the blast suffers 85-140 heat damage and has 50% chance to catch fire, suffering additional 150% of the original damage over 3 turns. The fuel from the cocktail sets the ground on fire. Creatures standing in the fire suffer heat damage equal to 10%-25% of their maximal health, plus additional 10-39, depending on the intensity of fire at that spot, while creatures moving through the fire suffer one third of that damage per tile.<br/>(AP: 15; Cooldown: 4 turns) |
| weight = 0.45 | | weight = 0.45 | ||
| value = 500 | | value = 500 | ||
| datafile = Grenades\NapalmGrenade.item | | datafile = Grenades\NapalmGrenade.item | ||
}} | }} |
Revision as of 14:09, 21 January 2016
| |||
Though an improvised weapon, this grenade is packing military grade incendiary substance. Expect extremely hot flames on impact. | |||
Use: Everyone caught in the blast suffers 85-140 heat damage and has 50% chance to catch fire, suffering additional 150% of the original damage over 3 turns. The fuel from the cocktail sets the ground on fire. Creatures standing in the fire suffer heat damage equal to 10%-25% of their maximal health, plus additional 10-39, depending on the intensity of fire at that spot, while creatures moving through the fire suffer one third of that damage per tile. (AP: 15; Cooldown: 4 turns) | |||
Weight: 0.45 | |||
Value: 500
|
- Main article: Incendiary Grenade
This page only contains one of the infoboxes used on the Incendiary Grenade article.