Difference between revisions of "Controls"
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! [[File:cursor interact forbidden.png|link=]] | ! [[File:cursor interact forbidden.png|link=]] | ||
| Interacting with this object is forbidden. Non-player characters may turn hostile if they see you stealing something or simply touching their stuff. | | Interacting with this object is forbidden. Non-player characters may turn hostile if they see you stealing something or simply touching their stuff. | ||
+ | |- | ||
+ | ! [[File:cursor observe.png|link=]] | ||
+ | | Observe object. Observing won't spend APs unlike interacting. Usually offers a pop-up text description or visual representation in case of security monitors. | ||
|- | |- | ||
! [[File:cursor pickpocket.png|link=]] | ! [[File:cursor pickpocket.png|link=]] |
Revision as of 04:07, 31 December 2016
All mouse and keyboard controls of Underrail. The game can be played without any keyboard controls, using only mouse.
Keyboard
Since version 0.1.13.0, these keybinds are rebindable. See also this keyboard commands chart.
General
Menus
|
Action buttons
Quick Buttons
|
Notes
- [1] Highlight highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. Reverse Highlight simply highlights them in reverse order. If something is untargetable because it's behind another object (e.g. enemy behind a door or remains behind a desk), you can target it with reverse highlight.
- [2] Not rebindable.
Mouse
Actions are done with left mouse button unless otherwise specified. Most of the context-sensitive cursors are fairly self-explanatory.
Default cursor. | |
Interact with object. | |
Multiple interact options. Right mouse button opens a context menu. | |
Interacting with this object is forbidden. Non-player characters may turn hostile if they see you stealing something or simply touching their stuff. | |
Observe object. Observing won't spend APs unlike interacting. Usually offers a pop-up text description or visual representation in case of security monitors. | |
Open character's inventory for pickpocketing. Characters won't turn hostile just from viewing their inventory, only if pickpocketing fails. | |
Talk with character. | |
Attack target. Chance to hit is shown on the right side of cursor. | |
Perform special attack or shoot special bolt at target. Chance to hit is shown on the right side of cursor. | |
Attack target. Always hits target creature or area. Most psi abilities use this. | |
Attempt disarming target trap. | |
Attempt picking target lock with selected lockpick. | |
Attempt hacking target lock with selected hacking device. | |
Recharge target item with selected battery. | |
Reload target weapon with selected ammo. | |
Lock target door. You must have the correct key. | |
Computer turn in progress. | |
Exit area. | |
Selected action cannot be used here. |