Difference between revisions of "Consumables"
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m (→Food) |
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*[[Cave Hopper Steak]] +2 Agility | *[[Cave Hopper Steak]] +2 Agility | ||
*[[Eel Sandwich]] +2 Dexterity | *[[Eel Sandwich]] +2 Dexterity | ||
− | *[[Rathound Barbeque]] + | + | *[[Rathound Barbeque]] +1 Strength |
*[[Junkyard Surprise]] +3 and -3 to random stats | *[[Junkyard Surprise]] +3 and -3 to random stats | ||
Revision as of 05:55, 1 August 2013
Consumables include foods, medicines and other consumable items.
Food
Food items provide your character with temporary buffs to base abilities.
- Burrower Burger +2 Constitution
- Cave Hopper Steak +2 Agility
- Eel Sandwich +2 Dexterity
- Rathound Barbeque +1 Strength
- Junkyard Surprise +3 and -3 to random stats
Medicine
Various medical items and drugs used for healing, restoring psi, curing poisons and temporarily enhancing combat performance.
- Bandages - restores health (out of combat)
- Health Hypo - restores health
- Psi Booster - restores psi points
- Antidote - cures poisons
- Adrenaline Shot - increases combat performance
- Morphine Shot - increases damage resistance
Consumable
Other consumables.