Difference between revisions of "Consumables"
		
		
		
		
		
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 (reorganized)  | 
				m (→Food)  | 
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| Line 7: | Line 7: | ||
*[[Cave Hopper Steak]] +2 Agility  | *[[Cave Hopper Steak]] +2 Agility  | ||
*[[Eel Sandwich]] +2 Dexterity  | *[[Eel Sandwich]] +2 Dexterity  | ||
| − | *[[Rathound Barbeque]] +  | + | *[[Rathound Barbeque]] +1 Strength  | 
*[[Junkyard Surprise]] +3 and -3 to random stats  | *[[Junkyard Surprise]] +3 and -3 to random stats  | ||
Revision as of 05:55, 1 August 2013
Consumables include foods, medicines and other consumable items.
Food
Food items provide your character with temporary buffs to base abilities.
- Burrower Burger +2 Constitution
 - Cave Hopper Steak +2 Agility
 - Eel Sandwich +2 Dexterity
 - Rathound Barbeque +1 Strength
 - Junkyard Surprise +3 and -3 to random stats
 
Medicine
Various medical items and drugs used for healing, restoring psi, curing poisons and temporarily enhancing combat performance.
- Bandages - restores health (out of combat)
 - Health Hypo - restores health
 - Psi Booster - restores psi points
 - Antidote - cures poisons
 - Adrenaline Shot - increases combat performance
 - Morphine Shot - increases damage resistance
 
Consumable
Other consumables.