Difference between revisions of "User talk:Abscisin"

From Underrail Wiki
Jump to navigation Jump to search
(→‎Spoiler template: new section)
 
Line 2: Line 2:
  
 
Hey, the {{t|spoiler}} CSS has been cached long enough to work for about all users. I discreetly put it on [[Abram|the infoboxes]] we [[Jack Quicksilver|talked about]] and also [[Nucleus|here]] as an example of how it looks like in body text. What do you think? - [[User:Epeli|epeli]] ([[User talk:Epeli|talk]]) 04:53, 7 January 2017 (CST)
 
Hey, the {{t|spoiler}} CSS has been cached long enough to work for about all users. I discreetly put it on [[Abram|the infoboxes]] we [[Jack Quicksilver|talked about]] and also [[Nucleus|here]] as an example of how it looks like in body text. What do you think? - [[User:Epeli|epeli]] ([[User talk:Epeli|talk]]) 04:53, 7 January 2017 (CST)
 +
: It's perfect! Thanks, this definitely takes care of the infobox problem.
 +
 +
: The Nucleus example is a bit more interesting. In daylight, the black spoiler on black background was pretty much completely invisible for me. If you haven't told me what to look for, I probably wouldn't have realized there was anything there, and would have just dismissed that section as a placeholder. But I don't usually adjust the brightness of my screen during the day, so maybe this is not a problem for most people. And it's only when there are just a few words like in this case that it becomes much too easy to miss if one doesn't look hard enough, with longer texts this shouldn't be a problem at all. Maybe only partially hiding it would help, for example here by keeping "See" unspoilered and hiding only the quest. Just to give a small warning that there is something there.
 +
 +
: In what cases should we use this, and when the old hidden section? - [[User:Abscisin|Abscisin]] ([[User talk:Abscisin|talk]]) 18:40, 9 January 2017 (CST)

Revision as of 19:40, 9 January 2017

Spoiler template

Hey, the {{spoiler}} CSS has been cached long enough to work for about all users. I discreetly put it on the infoboxes we talked about and also here as an example of how it looks like in body text. What do you think? - epeli (talk) 04:53, 7 January 2017 (CST)

It's perfect! Thanks, this definitely takes care of the infobox problem.
The Nucleus example is a bit more interesting. In daylight, the black spoiler on black background was pretty much completely invisible for me. If you haven't told me what to look for, I probably wouldn't have realized there was anything there, and would have just dismissed that section as a placeholder. But I don't usually adjust the brightness of my screen during the day, so maybe this is not a problem for most people. And it's only when there are just a few words like in this case that it becomes much too easy to miss if one doesn't look hard enough, with longer texts this shouldn't be a problem at all. Maybe only partially hiding it would help, for example here by keeping "See" unspoilered and hiding only the quest. Just to give a small warning that there is something there.
In what cases should we use this, and when the old hidden section? - Abscisin (talk) 18:40, 9 January 2017 (CST)