Difference between revisions of "Tactical Vest"

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(→‎Variants: convert to tables, add component info)
(Improved descriptions, added more infoboxes)
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<div style="float:right;">
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=== Examples of carrier vests ===
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<br>
 
{{tabbed infobox
 
{{tabbed infobox
| tab1 = Q50
+
| tab1 = Insulated 
| tab2 = Q54
+
| tab2 = Galvanic
| tab3 = Q50
+
| tab3 = Biohazard 
| tab4 =
+
| tab4 = Sturdy
| tab5 =
+
| tab5 = Regenerative
| tab6 =
+
}}
| tab7 =
+
 
| tab8 =
+
{{clear}}
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 +
=== Examples of ballistic pannels ===
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<br>
 +
{{tabbed infobox
 +
| tab6 = Reinforced
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| tab7 = Laminated
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| tab8 = Super Steel (quality 100)
 +
}}
 +
 
 +
{{clear}}
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 +
=== Examples of armor plates  ===
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<br>
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{{tabbed infobox
 +
| tab9 = Anti-Rifle
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| tab10 = Burrower
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| tab11 = Psionic
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| tab12 = Nanocomposite
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}}
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 +
{{clear}}
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=== Examples of overcoats ===
 +
<br>
 +
{{tabbed infobox
 +
| tab13 = Black
 +
| tab14 = Antithermic
 +
| tab15 = Kevlar
 +
| tab16 = Blast
 
}}
 
}}
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</div>
  
'''Tactical Vest''' is an armor suit with low to medium armor penalty. It consists of a vest and a ballistic panel and can also use various optional overcoat fabrics. All tactical vests have 200% increased {{mechanical}} damage threshold against firearms. An optional armor plate can be added to increase damage resistances, thresholds, weight and armor penalty.
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'''Tactical Vest''' is an is an [[Armor|armor suit]]. {{Infobox quality note|50}}
  
Tactical vest is similar to [[Riot Gear]], the main difference being an armor plate instead of a hand-held riot shield. Tactical vests also have lower base armor penalty, provide more protection against bullets but less against melee attacks. Compared to [[Leather Armor]], it can provide additional benefits even at the same armor penalty, thanks to its versatile components.
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== Description ==
 +
Armor suit that can range anywhere from low to high armor penalty depending on the components used. It consists of a vest and a ballistic panel and can also use various optional overcoat fabrics. All tactical vests have 200% increased {{mechanical}} damage threshold against firearms. An optional armor plate can be added to increase damage resistances, thresholds, weight and armor penalty.
 +
 
 +
Tactical vest is similar to [[Riot Gear]], the main difference being an armor plate instead of a hand-held riot shield. Tactical vests also have lower base armor penalty, provide more protection against bullets but less against melee attacks. Compared to [[Leather Armor]], it can provide additional benefits even at the same armor penalty and allow a mix of stealth, mobility, damage avoidance and absorption, thanks to its versatile components.
 
{{clear|left}}
 
{{clear|left}}
  
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! Effect(s)
 
! Effect(s)
 
! Component
 
! Component
|-
 
| [[File:Biohazard Vest armor.png]]
 
| '''Biohazard Vest'''
 
|
 
* Increases {{bio}} damage resistance/threshold
 
| [[Biohazard Vest (component)]]
 
 
|-
 
|-
 
| [[File:Items components vest3.png]]
 
| [[File:Items components vest3.png]]
 
| '''Insulated Vest'''
 
| '''Insulated Vest'''
 
|
 
|
* Increases {{cold}} damage resistance/threshold
+
* Average {{cold}} damage resistance/threshold
 
| [[Insulated Vest (component)]]
 
| [[Insulated Vest (component)]]
 
|-
 
|-
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|
 
|
 
* +5 to armor penalty
 
* +5 to armor penalty
* Increases {{electricity}} damage resistance/threshold
+
* High {{electricity}} damage resistance/threshold
 
| [[Galvanic Vest (component)]]
 
| [[Galvanic Vest (component)]]
 +
|-
 +
| [[File:Biohazard Vest armor.png]]
 +
| '''Biohazard Vest'''
 +
|
 +
* Average {{bio}} damage resistance/threshold
 +
| [[Biohazard Vest (component)]]
 +
|-
 +
| [[File:Sturdy Vest armor.png]]
 +
| '''Sturdy Vest'''
 +
|
 +
* Increases health by 50% of the vest's quality
 +
| [[Sturdy Vest (component)]]
 
|-
 
|-
 
| [[File:Items components vest5.png]]
 
| [[File:Items components vest5.png]]
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| [[Regenerative Vest (component)]]
 
| [[Regenerative Vest (component)]]
 
|-
 
|-
| [[File:Sturdy Vest armor.png]]
 
| '''Sturdy Vest'''
 
|
 
* Increases health
 
| [[Sturdy Vest (component)]]
 
 
|}
 
|}
  
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|
 
|
 
* 10% armor penalty
 
* 10% armor penalty
* Provides both mechanical damage resistance/threshold
+
* Higher {{mechanical}} damage resistance, lower threshold
 
| [[Reinforced Fabric Ballistic Panel]]
 
| [[Reinforced Fabric Ballistic Panel]]
 
|-
 
|-
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|
 
|
 
* 10% armor penalty
 
* 10% armor penalty
* Lower mechanical resistance, but higher threshold
+
* Lower {{mechanical}} resistance, higher threshold
 
| [[Laminated Fabric Ballistic Panel]]
 
| [[Laminated Fabric Ballistic Panel]]
 
|-
 
|-
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|
 
|
 
* 15% armor penalty
 
* 15% armor penalty
* Lowest mechanical resistance, highest mechanical threshold
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* Lowest {{mechanical}} resistance, highest mechanical threshold
* Increases mechanical damage resistance/threshold against knife attacks
+
* Increases {{mechanical}} damage resistance/threshold against knife attacks
 
| [[Super Steel Sheet]]
 
| [[Super Steel Sheet]]
 
|}
 
|}
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* Increases {{heat}} damage resistance/threshold
 
* Increases {{heat}} damage resistance/threshold
 
| [[Burrower Carapace]]
 
| [[Burrower Carapace]]
|-
 
|
 
| '''Nanocomposite Vest'''
 
|
 
* +15 to armor penalty
 
* Reduces damage taken from critical attacks
 
| [[Nanocomposite Plate]]
 
 
|-
 
|-
 
|
 
|
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* Increases psionic skills
 
* Increases psionic skills
 
| [[Psi Beetle Carapace]]
 
| [[Psi Beetle Carapace]]
 +
|-
 +
|
 +
| '''Nanocomposite Vest'''
 +
|
 +
* +15 to armor penalty
 +
* Reduces damage taken from critical attacks
 +
| [[Nanocomposite Plate]]
 
|}
 
|}
  
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! Effect(s)
 
! Effect(s)
 
! Component
 
! Component
 +
|-
 +
| [[File:Tactical coat.png]]
 +
| '''Overcoat''' (Black)
 +
|
 +
* Increases [[Stealth]]
 +
| [[Black Cloth]]
 
|-
 
|-
 
| [[File:Antithermic tactical coat.png]]
 
| [[File:Antithermic tactical coat.png]]
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| [[Aluminized Cloth]]
 
| [[Aluminized Cloth]]
 
|-
 
|-
| [[File:Tactical coat.png]]
+
| [[File:Kevlar Overcoat.png]]
| '''Overcoat''' (Black)
+
| '''Overcoat''' (Kevlar)
 
|
 
|
* Increases [[Stealth]]
+
* +10 to armor penalty
| [[Black Cloth]]
+
* Further increases {{mechanical}} damage threshold against bullets
 +
| [[Kevlar Cloth]]
 
|-
 
|-
 
| [[File:Blast Overcoat.png]]
 
| [[File:Blast Overcoat.png]]
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* Reduces damage taken from explosions
 
* Reduces damage taken from explosions
 
| [[Blast Cloth]]
 
| [[Blast Cloth]]
|-
 
| [[File:Kevlar Overcoat.png]]
 
| '''Overcoat''' (Kevlar)
 
|
 
* +10 to armor penalty
 
* Further increases {{mechanical}} damage threshold against bullets
 
| [[Kevlar Cloth]]
 
 
|}
 
|}
 
{{clear|left}}
 
{{clear|left}}
  
 
{{hiddensection|Complete name variant list|
 
{{hiddensection|Complete name variant list|
* [[Biohazard Vest (Armor Suit)|Biohazard Vest]]
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* [[Insulated Vest (Armor Suit)|Insulated Vest]]
** [[Biohazard Anti-Rifle Vest]]
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** [[Insulated Anti-Rifle Vest]]
** [[Biohazard Burrower Vest]]
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** [[Insulated Burrower Vest]]
** [[Biohazard Psionic Vest]]
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** [[Insulated Psionic Vest]]
** [[Antithermic Biohazard Vest]]
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** [[Antithermic Insulated Vest]]
** [[Antithermic Biohazard Anti-Rifle Vest]]
+
** [[Antithermic Insulated Anti-Rifle Vest]]
  
 
* [[Galvanic Vest (Armor Suit)|Galvanic Vest]]
 
* [[Galvanic Vest (Armor Suit)|Galvanic Vest]]
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** [[Antithermic Galvanic Anti-Rifle Vest]]
 
** [[Antithermic Galvanic Anti-Rifle Vest]]
  
* [[Insulated Vest (Armor Suit)|Insulated Vest]]
+
* [[Biohazard Vest (Armor Suit)|Biohazard Vest]]
** [[Insulated Anti-Rifle Vest]]
+
** [[Biohazard Anti-Rifle Vest]]
** [[Insulated Burrower Vest]]
+
** [[Biohazard Burrower Vest]]
** [[Insulated Psionic Vest]]
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** [[Biohazard Psionic Vest]]
** [[Antithermic Insulated Vest]]
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** [[Antithermic Biohazard Vest]]
** [[Antithermic Insulated Anti-Rifle Vest]]
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** [[Antithermic Biohazard Anti-Rifle Vest]]
 +
 
 +
* [[Sturdy Vest (Armor Suit)|Sturdy Vest]]
 +
** [[Sturdy Anti-Rifle Vest]]
 +
** [[Sturdy Burrower Vest]]
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** [[Sturdy Psionic Vest]]
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** [[Antithermic Sturdy Vest]]
 +
** [[Antithermic Sturdy Anti-Rifle Vest]]
  
 
* [[Regenerative Vest (Armor Suit)|Regenerative Vest]]
 
* [[Regenerative Vest (Armor Suit)|Regenerative Vest]]
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** [[Antithermic Regenerative Vest]]
 
** [[Antithermic Regenerative Vest]]
 
** [[Antithermic Regenerative Anti-Rifle Vest]]
 
** [[Antithermic Regenerative Anti-Rifle Vest]]
 
* [[Sturdy Vest (Armor Suit)|Sturdy Vest]]
 
** [[Sturdy Anti-Rifle Vest]]
 
** [[Sturdy Burrower Vest]]
 
** [[Sturdy Psionic Vest]]
 
** [[Antithermic Sturdy Vest]]
 
** [[Antithermic Sturdy Anti-Rifle Vest]]
 
 
}}
 
}}
  

Revision as of 17:22, 9 August 2017

Examples of carrier vests


Insulated Vest (Armor Suit).png
Insulated Vest
Armor Suit
This insulated vest carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 3
Cold: 15% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 10%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 7.50
Value: 4650
v · d · e
Galvanic Vest (Armor Suit).png
Galvanic Vest
Armor Suit
This vest provides moderate protection against electrical attacks and carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 3
Electricity: 30% / 5
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 15%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 8.00
Value: 8400
v · d · e
Biohazard Vest (Armor Suit).png
Biohazard Vest
Armor Suit
This biohazard vest carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 3
Bio: 25% / 8
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 10%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 7.50
Value: 7650
v · d · e
Sturdy Vest (Armor Suit).png
Sturdy Vest
Armor Suit
This sturdy vest carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 10%
Equip: Health increased by 25
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 7.50
Value: 6750
v · d · e
Regenerative Vest (Armor Suit).png
Regenerative Vest
Armor Suit
This state of the art carrier vest regenerates wearer's wounds and carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 15%
Equip: The wearer regenerates 27 health for the cost of 4.7 energy every turn when below 70% health.
Energy: 47
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 9.00
Value: 15150
v · d · e

Examples of ballistic pannels


Insulated Vest (Armor Suit).png
Insulated Vest
Armor Suit
This insulated vest carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 3
Cold: 15% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 10%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 7.50
Value: 4650
v · d · e
Insulated Vest (Armor Suit).png
Insulated Vest
Armor Suit
This insulated vest carries a ballistic panel made of laminated fabric that has high bullet stopping capabilities.
Resistances:
Mechanical: 18% / 6
Cold: 15% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 10%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 6.50
Value: 5250
v · d · e
Insulated Vest (Armor Suit).png
Insulated Vest
Armor Suit
This insulated vest carries a thin sheet of super steel with high bullet stopping capabilities.
Resistances:
Mechanical: 19% / 11
Cold: 15% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.

Mechanical damage resistance and threshold increased by 35% against attacks by melee weapon with a cutting edge.
Armor penalty: 15%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 6.50
Value: 8250
v · d · e

Examples of armor plates


Insulated Vest (Armor Suit).png
Insulated Anti-Rifle Vest
Armor Suit
This insulated vest carries a hybrid ballistic panel. It's reinforced with ceramic plates that increase the penetration threshold.
Resistances:
Mechanical: 21% / 12
Cold: 15% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 60%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 17.50
Value: 6600
v · d · e
Insulated Vest (Armor Suit).png
Insulated Burrower Vest
Armor Suit
This insulated vest carries a hybrid ballistic panel. It's reinforced with burrower carapace that increases the penetration threshold.
Resistances:
Mechanical: 21% / 10
Heat: 5% / 2
Cold: 15% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 45%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 15.50
Value: 6375
v · d · e
Insulated Vest (Armor Suit).png
Insulated Psionic Vest
Armor Suit
This insulated vest carries a hybrid ballistic panel. It's reinforced with psi beetle carapace that somewhat increases the penetration threshold and enhances the wearer's psionic capabilities.
Resistances:
Mechanical: 21% / 9
Cold: 15% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 30%
Equip: Psi ability psi cost decreased by 10%
Equip: Psionic skills increased by 16
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 15.00
Value: 5775
v · d · e
Insulated Vest (Armor Suit).png
Insulated Nanocomposite Vest
Armor Suit
This insulated vest carries a hybrid ballistic panel. It's reinforced with nanocomposite plating that reduces damage taken from the most devastating attacks.
Resistances:
Mechanical: 21% / 3
Cold: 15% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.


Reduces damage from critical hits by 17%.

Armor penalty: 25%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 12.50
Value: 7500
v · d · e

Examples of overcoats


Tactical Overcoat.png
Insulated Overcoat
Armor Suit
This insulated vest carries a hybrid ballistic panel. It comes with a black overcoat that helps with hiding.
Resistances:
Mechanical: 21% / 3
Cold: 15% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 10%
Equip: Stealth increased by 17
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 8.00
Value: 5700
v · d · e
Antithermic Overcoat.png
Antithermic Insulated Overcoat
Armor Suit
This insulated vest carries a hybrid ballistic panel. It comes with an aluminized overcoat that can somewhat reflect the high radiant loads produced by fire.
Resistances:
Mechanical: 21% / 3
Heat: 28% / 10
Cold: 15% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 15%
Equip: Stealth decreased by 40
Equip: Immune to burning.
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 8.50
Value: 7200
v · d · e
Kevlar Overcoat.png
Kevlar Insulated Overcoat
Armor Suit
This insulated vest carries a hybrid ballistic panel. It comes with a kevlar overcoat that enhances bullet stopping capabilities.
Resistances:
Mechanical: 21% / 3
Cold: 15% / 3
Mechanical damage threshold increased by 227% against bullets and shotgun shells.
Armor penalty: 20%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 8.50
Value: 9900
v · d · e
Blast Overcoat.png
Blast Insulated Overcoat
Armor Suit
This insulated vest carries a hybrid ballistic panel. It comes with a "blast" overcoat which enhances protection from impacts of explosions.
Resistances:
Mechanical: 21% / 3
Cold: 15% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 25%
Equip: Damage taken from explosions reduced by 35%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 8.50
Value: 9150
v · d · e

Tactical Vest is an is an armor suit. All infobox examples on this article are crafted from Quality 50 components unless noted otherwise.

Description

Armor suit that can range anywhere from low to high armor penalty depending on the components used. It consists of a vest and a ballistic panel and can also use various optional overcoat fabrics. All tactical vests have 200% increased Mechanical damage threshold against firearms. An optional armor plate can be added to increase damage resistances, thresholds, weight and armor penalty.

Tactical vest is similar to Riot Gear, the main difference being an armor plate instead of a hand-held riot shield. Tactical vests also have lower base armor penalty, provide more protection against bullets but less against melee attacks. Compared to Leather Armor, it can provide additional benefits even at the same armor penalty and allow a mix of stealth, mobility, damage avoidance and absorption, thanks to its versatile components.

Crafting

Tactical Vest can be crafted with Blueprint: Tactical Vest.

Variants

Carrier vest

Type and quality of carrier vest used determines secondary bonuses of the armor suit.

Icon Name Effect(s) Component
Insulated Vest (component).png Insulated Vest
  • Average Cold damage resistance/threshold
Insulated Vest (component)
Galvanic Vest (component).png Galvanic Vest
  • +5 to armor penalty
  • High Electricity damage resistance/threshold
Galvanic Vest (component)
Biohazard Vest (Armor Suit).png Biohazard Vest
  • Average Bio damage resistance/threshold
Biohazard Vest (component)
Sturdy Vest (Armor Suit).png Sturdy Vest
  • Increases health by 50% of the vest's quality
Sturdy Vest (component)
Regenerative Vest (component).png Regenerative Vest
  • +5 to armor penalty
  • Provides health regeneration when powered
Regenerative Vest (component)

Ballistic panel

No visual difference. Type and quality of ballistic panel used determines the Mechanical damage resistance/threshold and base armor penalty of the armor suit.

Icon Name Effect(s) Component
Reinforced Fabric
  • 10% armor penalty
  • Higher Mechanical damage resistance, lower threshold
Reinforced Fabric Ballistic Panel
Laminated Fabric
  • 10% armor penalty
  • Lower Mechanical resistance, higher threshold
Laminated Fabric Ballistic Panel
Super Steel Sheet
  • 15% armor penalty
  • Lowest Mechanical resistance, highest mechanical threshold
  • Increases Mechanical damage resistance/threshold against knife attacks
Super Steel Sheet

Armor plate

No visual difference. Optional armor plate gives additional bonuses at the cost of heavier armor penalty.

Icon Name Effect(s) Component
Anti-rifle Vest
  • +50 to armor penalty
  • Further increases Mechanical damage threshold
Ceramic Plate
Burrower Vest
  • +35 to armor penalty
  • Further increases Mechanical damage threshold
  • Increases Heat damage resistance/threshold
Burrower Carapace
Psionic Vest
  • +20 to armor penalty
  • Further increases Mechanical damage threshold
  • -10% psi ability psi cost
  • Increases psionic skills
Psi Beetle Carapace
Nanocomposite Vest
  • +15 to armor penalty
  • Reduces damage taken from critical attacks
Nanocomposite Plate

Overcoat fabric

Optional overcoat fabric gives additional bonuses. Heavier fabrics also increase armor penalty.

Icon Name Effect(s) Component
Tactical Overcoat.png Overcoat (Black) Black Cloth
Antithermic Overcoat.png Overcoat (Antithermic)
  • Increases Heat damage resistance/threshold
  • Decreases Stealth
Aluminized Cloth
Kevlar Overcoat.png Overcoat (Kevlar)
  • +10 to armor penalty
  • Further increases Mechanical damage threshold against bullets
Kevlar Cloth
Blast Overcoat.png Overcoat (Blast)
  • +15 to armor penalty
  • Reduces damage taken from explosions
Blast Cloth
Complete name variant list

Gallery