Difference between revisions of "Tactical Vest"
WikimanBot (talk | contribs) (→Variants: convert to tables, add component info) |
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+ | <div style="float:right;"> | ||
+ | === Examples of carrier vests === | ||
+ | <br> | ||
{{tabbed infobox | {{tabbed infobox | ||
− | | tab1 = | + | | tab1 = Insulated |
− | | tab2 = | + | | tab2 = Galvanic |
− | | tab3 = | + | | tab3 = Biohazard |
− | | tab4 = | + | | tab4 = Sturdy |
− | | tab5 = | + | | tab5 = Regenerative |
− | | tab6 = | + | }} |
− | | tab7 = | + | |
− | | tab8 = | + | {{clear}} |
+ | |||
+ | === Examples of ballistic pannels === | ||
+ | <br> | ||
+ | {{tabbed infobox | ||
+ | | tab6 = Reinforced | ||
+ | | tab7 = Laminated | ||
+ | | tab8 = Super Steel (quality 100) | ||
+ | }} | ||
+ | |||
+ | {{clear}} | ||
+ | |||
+ | === Examples of armor plates === | ||
+ | <br> | ||
+ | {{tabbed infobox | ||
+ | | tab9 = Anti-Rifle | ||
+ | | tab10 = Burrower | ||
+ | | tab11 = Psionic | ||
+ | | tab12 = Nanocomposite | ||
+ | }} | ||
+ | |||
+ | {{clear}} | ||
+ | |||
+ | === Examples of overcoats === | ||
+ | <br> | ||
+ | {{tabbed infobox | ||
+ | | tab13 = Black | ||
+ | | tab14 = Antithermic | ||
+ | | tab15 = Kevlar | ||
+ | | tab16 = Blast | ||
}} | }} | ||
+ | </div> | ||
− | '''Tactical Vest''' is an armor suit | + | '''Tactical Vest''' is an is an [[Armor|armor suit]]. {{Infobox quality note|50}} |
− | Tactical vest is similar to [[Riot Gear]], the main difference being an armor plate instead of a hand-held riot shield. Tactical vests also have lower base armor penalty, provide more protection against bullets but less against melee attacks. Compared to [[Leather Armor]], it can provide additional benefits even at the same armor penalty, thanks to its versatile components. | + | == Description == |
+ | Armor suit that can range anywhere from low to high armor penalty depending on the components used. It consists of a vest and a ballistic panel and can also use various optional overcoat fabrics. All tactical vests have 200% increased {{mechanical}} damage threshold against firearms. An optional armor plate can be added to increase damage resistances, thresholds, weight and armor penalty. | ||
+ | |||
+ | Tactical vest is similar to [[Riot Gear]], the main difference being an armor plate instead of a hand-held riot shield. Tactical vests also have lower base armor penalty, provide more protection against bullets but less against melee attacks. Compared to [[Leather Armor]], it can provide additional benefits even at the same armor penalty and allow a mix of stealth, mobility, damage avoidance and absorption, thanks to its versatile components. | ||
{{clear|left}} | {{clear|left}} | ||
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! Effect(s) | ! Effect(s) | ||
! Component | ! Component | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| [[File:Items components vest3.png]] | | [[File:Items components vest3.png]] | ||
| '''Insulated Vest''' | | '''Insulated Vest''' | ||
| | | | ||
− | * | + | * Average {{cold}} damage resistance/threshold |
| [[Insulated Vest (component)]] | | [[Insulated Vest (component)]] | ||
|- | |- | ||
Line 46: | Line 76: | ||
| | | | ||
* +5 to armor penalty | * +5 to armor penalty | ||
− | * | + | * High {{electricity}} damage resistance/threshold |
| [[Galvanic Vest (component)]] | | [[Galvanic Vest (component)]] | ||
+ | |- | ||
+ | | [[File:Biohazard Vest armor.png]] | ||
+ | | '''Biohazard Vest''' | ||
+ | | | ||
+ | * Average {{bio}} damage resistance/threshold | ||
+ | | [[Biohazard Vest (component)]] | ||
+ | |- | ||
+ | | [[File:Sturdy Vest armor.png]] | ||
+ | | '''Sturdy Vest''' | ||
+ | | | ||
+ | * Increases health by 50% of the vest's quality | ||
+ | | [[Sturdy Vest (component)]] | ||
|- | |- | ||
| [[File:Items components vest5.png]] | | [[File:Items components vest5.png]] | ||
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| [[Regenerative Vest (component)]] | | [[Regenerative Vest (component)]] | ||
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
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| | | | ||
* 10% armor penalty | * 10% armor penalty | ||
− | * | + | * Higher {{mechanical}} damage resistance, lower threshold |
| [[Reinforced Fabric Ballistic Panel]] | | [[Reinforced Fabric Ballistic Panel]] | ||
|- | |- | ||
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| | | | ||
* 10% armor penalty | * 10% armor penalty | ||
− | * Lower mechanical resistance, | + | * Lower {{mechanical}} resistance, higher threshold |
| [[Laminated Fabric Ballistic Panel]] | | [[Laminated Fabric Ballistic Panel]] | ||
|- | |- | ||
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| | | | ||
* 15% armor penalty | * 15% armor penalty | ||
− | * Lowest mechanical resistance, highest mechanical threshold | + | * Lowest {{mechanical}} resistance, highest mechanical threshold |
− | * Increases mechanical damage resistance/threshold against knife attacks | + | * Increases {{mechanical}} damage resistance/threshold against knife attacks |
| [[Super Steel Sheet]] | | [[Super Steel Sheet]] | ||
|} | |} | ||
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* Increases {{heat}} damage resistance/threshold | * Increases {{heat}} damage resistance/threshold | ||
| [[Burrower Carapace]] | | [[Burrower Carapace]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| | | | ||
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* Increases psionic skills | * Increases psionic skills | ||
| [[Psi Beetle Carapace]] | | [[Psi Beetle Carapace]] | ||
+ | |- | ||
+ | | | ||
+ | | '''Nanocomposite Vest''' | ||
+ | | | ||
+ | * +15 to armor penalty | ||
+ | * Reduces damage taken from critical attacks | ||
+ | | [[Nanocomposite Plate]] | ||
|} | |} | ||
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! Effect(s) | ! Effect(s) | ||
! Component | ! Component | ||
+ | |- | ||
+ | | [[File:Tactical coat.png]] | ||
+ | | '''Overcoat''' (Black) | ||
+ | | | ||
+ | * Increases [[Stealth]] | ||
+ | | [[Black Cloth]] | ||
|- | |- | ||
| [[File:Antithermic tactical coat.png]] | | [[File:Antithermic tactical coat.png]] | ||
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| [[Aluminized Cloth]] | | [[Aluminized Cloth]] | ||
|- | |- | ||
− | | [[File: | + | | [[File:Kevlar Overcoat.png]] |
− | | '''Overcoat''' ( | + | | '''Overcoat''' (Kevlar) |
| | | | ||
− | * | + | * +10 to armor penalty |
− | | [[ | + | * Further increases {{mechanical}} damage threshold against bullets |
+ | | [[Kevlar Cloth]] | ||
|- | |- | ||
| [[File:Blast Overcoat.png]] | | [[File:Blast Overcoat.png]] | ||
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* Reduces damage taken from explosions | * Reduces damage taken from explosions | ||
| [[Blast Cloth]] | | [[Blast Cloth]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
{{clear|left}} | {{clear|left}} | ||
{{hiddensection|Complete name variant list| | {{hiddensection|Complete name variant list| | ||
− | * [[ | + | * [[Insulated Vest (Armor Suit)|Insulated Vest]] |
− | ** [[ | + | ** [[Insulated Anti-Rifle Vest]] |
− | ** [[ | + | ** [[Insulated Burrower Vest]] |
− | ** [[ | + | ** [[Insulated Psionic Vest]] |
− | ** [[Antithermic | + | ** [[Antithermic Insulated Vest]] |
− | ** [[Antithermic | + | ** [[Antithermic Insulated Anti-Rifle Vest]] |
* [[Galvanic Vest (Armor Suit)|Galvanic Vest]] | * [[Galvanic Vest (Armor Suit)|Galvanic Vest]] | ||
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** [[Antithermic Galvanic Anti-Rifle Vest]] | ** [[Antithermic Galvanic Anti-Rifle Vest]] | ||
− | * [[ | + | * [[Biohazard Vest (Armor Suit)|Biohazard Vest]] |
− | ** [[ | + | ** [[Biohazard Anti-Rifle Vest]] |
− | ** [[ | + | ** [[Biohazard Burrower Vest]] |
− | ** [[ | + | ** [[Biohazard Psionic Vest]] |
− | ** [[Antithermic | + | ** [[Antithermic Biohazard Vest]] |
− | ** [[Antithermic | + | ** [[Antithermic Biohazard Anti-Rifle Vest]] |
+ | |||
+ | * [[Sturdy Vest (Armor Suit)|Sturdy Vest]] | ||
+ | ** [[Sturdy Anti-Rifle Vest]] | ||
+ | ** [[Sturdy Burrower Vest]] | ||
+ | ** [[Sturdy Psionic Vest]] | ||
+ | ** [[Antithermic Sturdy Vest]] | ||
+ | ** [[Antithermic Sturdy Anti-Rifle Vest]] | ||
* [[Regenerative Vest (Armor Suit)|Regenerative Vest]] | * [[Regenerative Vest (Armor Suit)|Regenerative Vest]] | ||
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** [[Antithermic Regenerative Vest]] | ** [[Antithermic Regenerative Vest]] | ||
** [[Antithermic Regenerative Anti-Rifle Vest]] | ** [[Antithermic Regenerative Anti-Rifle Vest]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Revision as of 17:22, 9 August 2017
Examples of carrier vests
| |||
This insulated vest carries a hybrid ballistic panel. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 10% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 7.50 | |||
Value: 4650
|
| |||
This vest provides moderate protection against electrical attacks and carries a hybrid ballistic panel. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 15% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 8.00 | |||
Value: 8400
|
| |||
This biohazard vest carries a hybrid ballistic panel. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 10% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 7.50 | |||
Value: 7650
|
| |||
This sturdy vest carries a hybrid ballistic panel. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 10% | |||
Equip: Health increased by 25 | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 7.50 | |||
Value: 6750
|
| |||
This state of the art carrier vest regenerates wearer's wounds and carries a hybrid ballistic panel. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 15% | |||
Equip: The wearer regenerates 27 health for the cost of 4.7 energy every turn when below 70% health. | |||
Energy: 47 | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 9.00 | |||
Value: 15150
|
Examples of ballistic pannels
| |||
This insulated vest carries a hybrid ballistic panel. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 10% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 7.50 | |||
Value: 4650
|
| |||
This insulated vest carries a ballistic panel made of laminated fabric that has high bullet stopping capabilities. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 10% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 6.50 | |||
Value: 5250
|
| |||
This insulated vest carries a thin sheet of super steel with high bullet stopping capabilities. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. Mechanical damage resistance and threshold increased by 35% against attacks by melee weapon with a cutting edge. | |||
Armor penalty: 15% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 6.50 | |||
Value: 8250
|
Examples of armor plates
| |||
This insulated vest carries a hybrid ballistic panel. It's reinforced with ceramic plates that increase the penetration threshold. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 60% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 17.50 | |||
Value: 6600
|
| |||
This insulated vest carries a hybrid ballistic panel. It's reinforced with burrower carapace that increases the penetration threshold. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 45% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 15.50 | |||
Value: 6375
|
| |||
This insulated vest carries a hybrid ballistic panel. It's reinforced with psi beetle carapace that somewhat increases the penetration threshold and enhances the wearer's psionic capabilities. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 30% | |||
Equip: Psi ability psi cost decreased by 10% Equip: Psionic skills increased by 16 | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 15.00 | |||
Value: 5775
|
| |||
This insulated vest carries a hybrid ballistic panel. It's reinforced with nanocomposite plating that reduces damage taken from the most devastating attacks. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
| |||
Armor penalty: 25% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 12.50 | |||
Value: 7500
|
Examples of overcoats
| |||
This insulated vest carries a hybrid ballistic panel. It comes with a black overcoat that helps with hiding. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 10% | |||
Equip: Stealth increased by 17 | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 8.00 | |||
Value: 5700
|
| |||
This insulated vest carries a hybrid ballistic panel. It comes with an aluminized overcoat that can somewhat reflect the high radiant loads produced by fire. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 15% | |||
Equip: Stealth decreased by 40 Equip: Immune to burning. | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 8.50 | |||
Value: 7200
|
| |||
This insulated vest carries a hybrid ballistic panel. It comes with a kevlar overcoat that enhances bullet stopping capabilities. | |||
Resistances:
| |||
Mechanical damage threshold increased by 227% against bullets and shotgun shells. | |||
Armor penalty: 20% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 8.50 | |||
Value: 9900
|
| |||
This insulated vest carries a hybrid ballistic panel. It comes with a "blast" overcoat which enhances protection from impacts of explosions. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 25% | |||
Equip: Damage taken from explosions reduced by 35% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 8.50 | |||
Value: 9150
|
Tactical Vest is an is an armor suit. All infobox examples on this article are crafted from Quality 50 components unless noted otherwise.
Description
Armor suit that can range anywhere from low to high armor penalty depending on the components used. It consists of a vest and a ballistic panel and can also use various optional overcoat fabrics. All tactical vests have 200% increased Mechanical damage threshold against firearms. An optional armor plate can be added to increase damage resistances, thresholds, weight and armor penalty.
Tactical vest is similar to Riot Gear, the main difference being an armor plate instead of a hand-held riot shield. Tactical vests also have lower base armor penalty, provide more protection against bullets but less against melee attacks. Compared to Leather Armor, it can provide additional benefits even at the same armor penalty and allow a mix of stealth, mobility, damage avoidance and absorption, thanks to its versatile components.
Crafting
Tactical Vest can be crafted with Blueprint: Tactical Vest.
Variants
Carrier vest
Type and quality of carrier vest used determines secondary bonuses of the armor suit.
Icon | Name | Effect(s) | Component |
---|---|---|---|
Insulated Vest |
|
Insulated Vest (component) | |
Galvanic Vest |
|
Galvanic Vest (component) | |
Biohazard Vest |
|
Biohazard Vest (component) | |
Sturdy Vest |
|
Sturdy Vest (component) | |
Regenerative Vest |
|
Regenerative Vest (component) |
Ballistic panel
No visual difference. Type and quality of ballistic panel used determines the Mechanical damage resistance/threshold and base armor penalty of the armor suit.
Icon | Name | Effect(s) | Component |
---|---|---|---|
Reinforced Fabric |
|
Reinforced Fabric Ballistic Panel | |
Laminated Fabric |
|
Laminated Fabric Ballistic Panel | |
Super Steel Sheet |
|
Super Steel Sheet |
Armor plate
No visual difference. Optional armor plate gives additional bonuses at the cost of heavier armor penalty.
Icon | Name | Effect(s) | Component |
---|---|---|---|
Anti-rifle Vest |
|
Ceramic Plate | |
Burrower Vest |
|
Burrower Carapace | |
Psionic Vest |
|
Psi Beetle Carapace | |
Nanocomposite Vest |
|
Nanocomposite Plate |
Overcoat fabric
Optional overcoat fabric gives additional bonuses. Heavier fabrics also increase armor penalty.
Icon | Name | Effect(s) | Component |
---|---|---|---|
Overcoat (Black) |
|
Black Cloth | |
Overcoat (Antithermic) |
|
Aluminized Cloth | |
Overcoat (Kevlar) |
|
Kevlar Cloth | |
Overcoat (Blast) |
|
Blast Cloth |
Complete name variant list |
Gallery