Difference between revisions of "Chilled"
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'''Chill''' decreases target's movement points by ''10.'' Lasts ''2 turns''. Stacks up to ''3 times''. | '''Chill''' decreases target's movement points by ''10.'' Lasts ''2 turns''. Stacks up to ''3 times''. | ||
− | Duration of player's chill effects can be increased to ''3 turns'' with the [[Cryogenic Induction]] feat. | + | Debuff. Duration of player's chill effects can be increased to ''3 turns'' with the [[Cryogenic Induction]] feat. |
{{Stub}} | {{Stub}} | ||
− | [[Category: | + | [[Category:Status effects]] |
Revision as of 09:42, 3 August 2013
Chill decreases target's movement points by 10. Lasts 2 turns. Stacks up to 3 times.
Debuff. Duration of player's chill effects can be increased to 3 turns with the Cryogenic Induction feat.
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