Difference between revisions of "Template:Character Infobox"
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| width="30%" valign="top" align="right" | Location | | width="30%" valign="top" align="right" | Location | ||
| width="70%" style="font-size:90%; border-left:#AE5700 1px solid; padding-left:1em;" | | | width="70%" style="font-size:90%; border-left:#AE5700 1px solid; padding-left:1em;" | | ||
− | {{{location|location, examples:<br>[[South Gate Outposts]]<br>[[Lower Underrail]]}}} | + | {{{location|location, examples:<br>[[South Gate Outposts]]<br>[[Lower Underrail]]}}}<nowiki> |
− | <!-- checks if ANY statistics have been entered all at. omits the whole statistics section if not. --> | + | |
+ | |||
+ | |||
+ | |||
+ | |||
+ | </nowiki><!-- checks if ANY statistics have been entered all at. omits the whole statistics section if not. --> | ||
{{#if:<noinclude>string</noinclude>{{{abilities|}}}{{{health|}}}{{{shield|}}}{{{psipool|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{fortitude|}}}{{{resolve|}}}{{{critchance|}}}{{{detection|}}}{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}}{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}}{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{energy|}}} | {{#if:<noinclude>string</noinclude>{{{abilities|}}}{{{health|}}}{{{shield|}}}{{{psipool|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{fortitude|}}}{{{resolve|}}}{{{critchance|}}}{{{detection|}}}{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}}{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}}{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{energy|}}} | ||
|{{!}}- | |{{!}}- | ||
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{{!}}- title="Statistics" | {{!}}- title="Statistics" | ||
− | {{!}} colspan="2" style="text-align:center; font-size:100%; font-weight:bold; color:#AE5700;" {{!}} Statistics | + | {{!}} colspan="2" style="text-align:center; font-size:100%; font-weight:bold; color:#AE5700;" {{!}} Statistics<nowiki> |
+ | |||
− | <!-- checks if any abilities have been entered. omits the subsection if not. --> | + | |
+ | |||
+ | </nowiki><!-- checks if any abilities have been entered. omits the subsection if not. --> | ||
{{#if:<noinclude>string</noinclude>{{{abilities|}}} | {{#if:<noinclude>string</noinclude>{{{abilities|}}} | ||
|{{!}}- | |{{!}}- | ||
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{{!}} style="font-size:90%; border-left:#AE5700 1px solid; padding-left:1em;" {{!}} | {{!}} style="font-size:90%; border-left:#AE5700 1px solid; padding-left:1em;" {{!}} | ||
{{#if:<noinclude>string</noinclude>{{{abilities|}}}|{{{abilities|misc. combat stuff, examples:<br>Throws [[Flashbang]]s<br>Can use [[Neural Overload]]<br>Has [[Acid Spray]] special attack}}}<br>|}} | {{#if:<noinclude>string</noinclude>{{{abilities|}}}|{{{abilities|misc. combat stuff, examples:<br>Throws [[Flashbang]]s<br>Can use [[Neural Overload]]<br>Has [[Acid Spray]] special attack}}}<br>|}} | ||
− | |}} | + | |}}<nowiki> |
+ | |||
+ | |||
+ | |||
− | <!-- checks if any derived stats have been entered. omits the subsection if not. --> | + | </nowiki><!-- checks if any derived stats have been entered. omits the subsection if not. --> |
{{#if:<noinclude>string</noinclude>{{{health|}}}{{{shield|}}}{{{psi|}}}{{{ap|}}}{{{mp|}}}{{{fortitude|}}}{{{resolve|}}}{{{critchance|}}}{{{detection|}}} | {{#if:<noinclude>string</noinclude>{{{health|}}}{{{shield|}}}{{{psi|}}}{{{ap|}}}{{{mp|}}}{{{fortitude|}}}{{{resolve|}}}{{{critchance|}}}{{{detection|}}} | ||
|{{!}}- | |{{!}}- | ||
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{{!}} valign="top" align="right" {{!}} Combat stats | {{!}} valign="top" align="right" {{!}} Combat stats | ||
{{!}} style="font-size:90%; border-left:#AE5700 1px solid; padding-left:1em;" {{!}} | {{!}} style="font-size:90%; border-left:#AE5700 1px solid; padding-left:1em;" {{!}} | ||
+ | {{#if:<noinclude>string</noinclude>{{{level|}}}|Level: {{{level|n}}}<br>|}} | ||
{{#if:<noinclude>string</noinclude>{{{health|}}}|Health: {{{health|n}}}<br>|}} | {{#if:<noinclude>string</noinclude>{{{health|}}}|Health: {{{health|n}}}<br>|}} | ||
{{#if:<noinclude>string</noinclude>{{{shield|}}}|Shield: {{{shield|n}}}<br>|}} | {{#if:<noinclude>string</noinclude>{{{shield|}}}|Shield: {{{shield|n}}}<br>|}} | ||
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{{#if:<noinclude>string</noinclude>{{{critchance|}}}|Crit. chance: {{{critchance|n%}}}<br>|}} | {{#if:<noinclude>string</noinclude>{{{critchance|}}}|Crit. chance: {{{critchance|n%}}}<br>|}} | ||
{{#if:<noinclude>string</noinclude>{{{detection|}}}|Detection: {{{detection|n}}}<br>|}} | {{#if:<noinclude>string</noinclude>{{{detection|}}}|Detection: {{{detection|n}}}<br>|}} | ||
− | |}} | + | |}}<nowiki> |
− | <!-- checks if any base ability values have been entered. omits the subsection if not. --> | + | |
+ | |||
+ | |||
+ | </nowiki><!-- checks if any base ability values have been entered. omits the subsection if not. --> | ||
{{#if:<noinclude>string</noinclude>{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}} | {{#if:<noinclude>string</noinclude>{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}} | ||
|{{!}}- | |{{!}}- | ||
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{{#if:<noinclude>string</noinclude>{{{will|}}}|Will: {{{will|n}}}<br>|}} | {{#if:<noinclude>string</noinclude>{{{will|}}}|Will: {{{will|n}}}<br>|}} | ||
{{#if:<noinclude>string</noinclude>{{{intelligence|}}}|Intelligence: {{{intelligence|n}}}<br>|}} | {{#if:<noinclude>string</noinclude>{{{intelligence|}}}|Intelligence: {{{intelligence|n}}}<br>|}} | ||
− | |}} | + | |}}<nowiki> |
+ | |||
+ | |||
− | <!-- checks if any skill values have been entered. omits the subsection if not. --> | + | |
+ | </nowiki><!-- checks if any skill values have been entered. omits the subsection if not. --> | ||
{{#if:<noinclude>string</noinclude>{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}} | {{#if:<noinclude>string</noinclude>{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}} | ||
|{{!}}- | |{{!}}- | ||
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{{#if:<noinclude>string</noinclude>{{{intimidation|}}}|Intimidation: {{{intimidation|n}}}<br>|}} | {{#if:<noinclude>string</noinclude>{{{intimidation|}}}|Intimidation: {{{intimidation|n}}}<br>|}} | ||
{{#if:<noinclude>string</noinclude>{{{mercantile|}}}|Mercantile: {{{mercantile|n}}}<br>|}} | {{#if:<noinclude>string</noinclude>{{{mercantile|}}}|Mercantile: {{{mercantile|n}}}<br>|}} | ||
− | |}} | + | |}}<nowiki> |
+ | |||
+ | |||
+ | |||
− | <!-- checks if any resistance values have been entered. omits the subsection if not. --> | + | </nowiki><!-- checks if any resistance values have been entered. omits the subsection if not. --> |
{{#if:<noinclude>string</noinclude>{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{energy|}}} | {{#if:<noinclude>string</noinclude>{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{energy|}}} | ||
|{{!}}- | |{{!}}- | ||
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{{#if:<noinclude>string</noinclude>{{{bio|}}}|{{color|lightgreen|Bio: {{{bio|n% / n}}}}}<br>|}} | {{#if:<noinclude>string</noinclude>{{{bio|}}}|{{color|lightgreen|Bio: {{{bio|n% / n}}}}}<br>|}} | ||
{{#if:<noinclude>string</noinclude>{{{energy|}}}|{{color|aqua|Energy: {{{energy|n% / n}}}}}<br>|}} | {{#if:<noinclude>string</noinclude>{{{energy|}}}|{{color|aqua|Energy: {{{energy|n% / n}}}}}<br>|}} | ||
− | |}} | + | |}}|}} |
− | |}} | ||
|}<noinclude> | |}<noinclude> | ||
= Important notice = | = Important notice = |
Revision as of 10:13, 4 August 2013
Character or creature name | |||
| |||
Biography | |||
Faction |
faction, examples: | ||
Roles |
roles, examples: | ||
Location |
location, examples: | ||
Statistics | |||
Abilities |
misc. combat stuff, examples: | ||
Combat stats |
Level: n | ||
Base abilities |
Strength: n | ||
Skills |
Guns: n | ||
Resistances |
Mechanical: n% / n |
Important notice
Any (or even all) of the statistics can be left out, the template won't be this huge in its usual uses.
Though, it can also be adapted for player character builds this way.
Visit Template:Character_Infobox/doc to view this documentation. (edit) (How does this work?)
Usage
Paste the following code into the top of an article, filling all known fields:
{{Character Infobox | name = | type = automaton, critter, generic, important (for bots, animals and generic/named NPCs) | portrait = portrait image (see [[Category:Portraits]]) | background = portrait background image (see [[Category:Portrait backgrounds]]) | health = shown as a bar below portrait | shield = | psipool = | image = in-game model image. tries '{{PAGENAME}} model.png' if not specified (see [[Category:In-game models]] or [[Category:Sprites]]) | faction = | roles = | location = | loot = | abilities = | |Combat stats section: | level = | damage = | range = | actionpoints = 50 | movepoints = | detection = | resolve = | fortitude = | |Base abilities section: | strength = | dexterity = | agility = | constitution = | perception = | will = | intelligence = | |Skills section: | guns = | heavyguns = | throwing = | crossbows = | melee = | | dodge = | evasion = | stealth = | hacking = | lockpicking = | pickpocketing = | traps = | | mechanics = | electronics = | chemistry = | biology = | tailoring = | | thoughtctrl = | psychokinesis = | metathermics = | temporal = | | persuasion = | intimidation = | mercantile = | |Resistances section: | mechanical = | heat = | cold = | electricity = | acid = | energy = | bio = | |Technical section: | charfile = | dialogfile = | shopfile = | animfiles = }}
Examples
Large infobox example | |||
| |||
Biography | |||
Faction |
faction, examples: | ||
Roles |
Example with bunch of stats | ||
Location |
template documentation page | ||
Statistics | |||
Abilities |
True-sight | ||
Combat stats |
Level: 30 Psi: 100 (+10)
| ||
Base abilities |
| ||
Skills |
Intimidation: 42 |
Minimal infobox example | |||
| |||
Biography | |||
Faction |
faction, examples: | ||
Roles |
Styg's old forum avatar | ||
Location |
some upcoming release | ||
Statistics
| |||
Combat stats |
Health: 123 |
See the source.