Difference between revisions of "Controls"
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(→Keyboard: shift key) |
(1.0.3 changes, improved some old details) |
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Since version [[0.1.13.0]], these keybinds are rebindable. See also this [http://isometricland.net/keyboard/keyboardchart.php?gam=120&sty=8&lay=1 keyboard commands chart]. | Since version [[0.1.13.0]], these keybinds are rebindable. See also this [http://isometricland.net/keyboard/keyboardchart.php?gam=120&sty=8&lay=1 keyboard commands chart]. | ||
− | { | + | {| width="100%" |
− | | width=" | + | | valign="top" | |
=== General === | === General === | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! width=" | + | ! width="80px" | Key |
! width="150px" | Function | ! width="150px" | Function | ||
|- | |- | ||
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| Scroll View | | Scroll View | ||
|- | |- | ||
− | ! Shift | + | ! Shift <sup>[2]</sup> |
− | + | | Prevent movement | |
|} | |} | ||
+ | | valign="top" | | ||
=== Menus === | === Menus === | ||
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! O | ! O | ||
| Oddities Window | | Oddities Window | ||
+ | |- | ||
+ | ! M | ||
+ | | Global Map Window | ||
|- | |- | ||
! Esc <sup>[2]</sup> | ! Esc <sup>[2]</sup> | ||
Line 87: | Line 91: | ||
|} | |} | ||
− | | | + | | valign="top" | |
− | === Action | + | === Action & Quick Buttons === |
{| class="wikitable" | {| class="wikitable" | ||
! width="125px" | Key | ! width="125px" | Key | ||
− | ! width=" | + | ! width="270px" | Function |
|- | |- | ||
! 1 to 9 | ! 1 to 9 | ||
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! RightCtrl+L <sup>[2]</sup> | ! RightCtrl+L <sup>[2]</sup> | ||
| Lock Action Buttons | | Lock Action Buttons | ||
− | | | + | |- |
− | + | |colspan="2"| | |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! Q | ! Q | ||
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'''Notes''' | '''Notes''' | ||
− | :<sup>[1]</sup> '''Highlight''' highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. '''Reverse Highlight''' simply highlights them in reverse order. If something is untargetable because it's behind another object ''(e.g. enemy behind a door or remains behind a desk)'', you can target it with reverse highlight. | + | :<sup>[1]</sup> '''Highlight''' highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. '''Reverse Highlight''' simply highlights them in reverse order. If something is untargetable with normal highlight because it's behind another highlighted object ''(e.g. enemy behind a door or remains behind a desk)'', you can target it with reverse highlight. |
:<sup>[2]</sup> Not rebindable. | :<sup>[2]</sup> Not rebindable. | ||
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=== Cursor modes === | === Cursor modes === | ||
+ | {| width="100%" | ||
+ | | valign="top" | | ||
{| | {| | ||
|- | |- | ||
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|- | |- | ||
! [[File:cursor pickpocket.png|link=]] | ! [[File:cursor pickpocket.png|link=]] | ||
− | | | + | | Attempt to open character's inventory for [[pickpocket]]ing. Characters won't turn hostile if this attempt fails, only if stealing an item fails. |
|- | |- | ||
! [[File:cursor talk.png|link=]] | ! [[File:cursor talk.png|link=]] | ||
| Talk with character. | | Talk with character. | ||
+ | |- | ||
+ | ! [[File:cursor wait.png|link=]] | ||
+ | | Computer turn in progress. | ||
+ | |- | ||
+ | ! [[File:cursor exit.png|link=]] | ||
+ | | Transition to another zone. Costs APs depending on [[Character creation#Game Difficulty|Difficulty]] (except on Easy). | ||
+ | |- | ||
+ | ! [[File:cursor unavailable.png|link=]] | ||
+ | | Selected action cannot be used here. | ||
+ | |} | ||
+ | |||
+ | | valign="top" | | ||
+ | {| | ||
|- | |- | ||
! [[File:cursor attack.png|link=]] | ! [[File:cursor attack.png|link=]] | ||
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| Perform [[:Category:Attacks|special attack]] or shoot [[:Category:Special bolts|special bolt]] at target. Chance to hit is shown on the right side of cursor. | | Perform [[:Category:Attacks|special attack]] or shoot [[:Category:Special bolts|special bolt]] at target. Chance to hit is shown on the right side of cursor. | ||
|- | |- | ||
− | ! [[File:cursor | + | ! [[File:cursor offensive invocation.png|link=]] |
− | | | + | | Offensive invocation at target. Always hits targeted entity or area. ''(Examples: [[Taser]], many [[psi abilities]].)'' |
+ | |- | ||
+ | ! [[File:cursor invoke.png|link=]] | ||
+ | | Invoke item or ability at target. Always hits targeted entity or area. ''(Examples: [[Bandages]], [[Force Field]].)'' | ||
|- | |- | ||
! [[File:cursor disarm.png|link=]] | ! [[File:cursor disarm.png|link=]] | ||
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|- | |- | ||
! [[File:cursor recharge.png|link=]] | ! [[File:cursor recharge.png|link=]] | ||
− | | Recharge target | + | | Recharge target device with selected [[Batteries|battery]]. |
|- | |- | ||
! [[File:cursor reload.png|link=]] | ! [[File:cursor reload.png|link=]] | ||
− | | Reload target weapon with selected ammo. | + | | Reload target weapon with selected [[ammo]]. |
|- | |- | ||
! [[File:cursor lock.png|link=]] | ! [[File:cursor lock.png|link=]] | ||
| [[Lock]] target door. You must have the correct key. | | [[Lock]] target door. You must have the correct key. | ||
− | | | + | |} |
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− | |||
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|} | |} | ||
Revision as of 10:08, 8 December 2017
All mouse and keyboard controls of Underrail. The game can be played without any keyboard controls, using only mouse.
Keyboard
Since version 0.1.13.0, these keybinds are rebindable. See also this keyboard commands chart.
General
|
Menus
|
Action & Quick Buttons
|
Notes
- [1] Highlight highlights all characters and usable objects, showing their names and displaying any that are obscured by walls. Reverse Highlight simply highlights them in reverse order. If something is untargetable with normal highlight because it's behind another highlighted object (e.g. enemy behind a door or remains behind a desk), you can target it with reverse highlight.
- [2] Not rebindable.
Mouse
Actions are done with left mouse button unless otherwise specified. Most of the context-sensitive cursors are fairly self-explanatory.
Inventory management
The following inventory management commands will save you from dragging & dropping items around:
- Alt + Left Click: Transfer item between inventory, any open container or trade
- Ctrl + Left Click or Double click: Send item to crafting window (if applicable) or equip item
- Shift + Left Click: Split a stack of items
Cursor modes
|
|