Difference between revisions of "Auto-Turret (Machinegun)"
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| damage = {{Mechanical|15-30|number only}}x2 | | damage = {{Mechanical|15-30|number only}}x2 | ||
− | | range = 8 | + | | range = {{ranges|sight=8|attack=12|optimal=9}} |
| initiative = 10 | | initiative = 10 | ||
| actionpoints = 50 | | actionpoints = 50 | ||
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== Description == | == Description == | ||
− | True to their name, machinegun turrets were built for rapidly firing shots. Their bursts are the standard five shots with [[Ammo#W2C Rounds|W2C]] rounds, however each bullet that hits deals its {{mechanical|15-30|prefix}} damage twice. Additionally thanks to the [[Suppressive Fire]] feat their bursts will also reduce your precision, action and movement points. Although they have almost twice as many hit points as regular auto-turrets, machinegun turrets do not have significantly higher resistances, only their defense against {{mechanical}} damage received a slight boost. Therefore any strategy that works well against regular auto-turrets will enjoy similar success here | + | True to their name, machinegun turrets were built for rapidly firing shots. Their bursts are the standard five shots with [[Ammo#W2C Rounds|W2C]] rounds, however each bullet that hits deals its {{mechanical|15-30|prefix}} damage twice. Additionally thanks to the [[Suppressive Fire]] feat their bursts will also reduce your precision, action and movement points. Although they have almost twice as many hit points as regular auto-turrets, machinegun turrets do not have significantly higher resistances, only their defense against {{mechanical}} damage received a slight boost. Therefore any strategy that works well against regular auto-turrets will enjoy similar success here. |
{{Enemies navbox}} | {{Enemies navbox}} | ||
[[Category:Automatons]] | [[Category:Automatons]] |
Revision as of 19:38, 29 January 2018
Auto-Turret | |||||||||
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Automaton | |||||||||
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Role | Stationary defense | ||||||||
Location | Foundry PrisonNHD Lower UnderrailHD Old JunkyardHD South Railroad OutpostHD Upper CavesHD | ||||||||
Loot | .44 W2C Rounds .44 Firearm Barrel Metal Scraps Electronic Scraps | ||||||||
Abilities | True-sight Immune to burning Immune to freeze Suppressive Fire | ||||||||
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- Main article: Auto-Turret
Auto-Turrets of the relatively rare machinegun variety. They appear only on Normal difficulty and above.
Description
True to their name, machinegun turrets were built for rapidly firing shots. Their bursts are the standard five shots with W2C rounds, however each bullet that hits deals its 15-30 Mechanical damage twice. Additionally thanks to the Suppressive Fire feat their bursts will also reduce your precision, action and movement points. Although they have almost twice as many hit points as regular auto-turrets, machinegun turrets do not have significantly higher resistances, only their defense against Mechanical damage received a slight boost. Therefore any strategy that works well against regular auto-turrets will enjoy similar success here.