Difference between revisions of "Template:Combat Gloves/7"

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(combat glove example)
 
(1.1.0.5 changes)
Line 12: Line 12:
 
| critbonus    = 100%
 
| critbonus    = 100%
 
| capabilities = Bypasses 80% of target's energy shield.<br><br>Damage increased by 5% for every point in strength above 5.<br><br>On hit: Every fourth hit deals additional 200% damage and incapacitates the target for up to 3 turns. Costs 9 energy.
 
| capabilities = Bypasses 80% of target's energy shield.<br><br>Damage increased by 5% for every point in strength above 5.<br><br>On hit: Every fourth hit deals additional 200% damage and incapacitates the target for up to 3 turns. Costs 9 energy.
| incurred    = Incurs 125% of mechanical damage resistance and threshold.
+
| incurred    = Incurs 140% of mechanical damage resistance and threshold.
 
| energy      = 47
 
| energy      = 47
 
| durability  = 690 / 690 (mechanical)
 
| durability  = 690 / 690 (mechanical)

Revision as of 10:37, 9 July 2019

Pneumatic Rathound Leather Gloves.png
Pneumatic Rathound Leather Gloves
Melee Weapon
This is a pair of light rathound leather combat gloves. The pneumatic hammer unit mounted on the gloves will, when powered, occasionally inflict additional damage and even knock targets out.
Damage: 7-11
Impact speed: Very Low
Base action points: 12 AP
Range: Melee
Critical chance: 5%
Critical damage bonus: 100%
Bypasses 80% of target's energy shield.

Damage increased by 5% for every point in strength above 5.

On hit: Every fourth hit deals additional 200% damage and incapacitates the target for up to 3 turns. Costs 9 energy.
Incurs 140% of mechanical damage resistance and threshold.
Energy: 47
Durability: 690 / 690 (mechanical)
Weight: 2.50
Value: 7520
Main article: Combat Gloves

This page only contains one of the infoboxes used on the Combat Gloves article.