Difference between revisions of "Template:Crit chance sources"
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{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|- | |- | ||
− | !colspan="5"| Critical chance sources | + | !colspan="5"| Critical hit chance sources |
|- | |- | ||
! Source !! Crit !! For !! Type !! Notes | ! Source !! Crit !! For !! Type !! Notes | ||
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| Survival Instincts: Critical Chance || +10% || Weapons, Unarmed, Psi || Specialization || Only when <30% HP | | Survival Instincts: Critical Chance || +10% || Weapons, Unarmed, Psi || Specialization || Only when <30% HP | ||
|- | |- | ||
− | | [[Scrutinous]] || +7% || Unarmed | + | | [[Scrutinous]] || +7% || Weapons, Unarmed || Feat || |
|- | |- | ||
| [[Body Horror]]{{expedition-inline}} || +3% || Weapons, Unarmed || Feat || Only against fleshy foes | | [[Body Horror]]{{expedition-inline}} || +3% || Weapons, Unarmed || Feat || Only against fleshy foes | ||
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|- | |- | ||
| [[Seeker Goggles]] || Varies || Ranged weapons || Headwear || | | [[Seeker Goggles]] || Varies || Ranged weapons || Headwear || | ||
+ | |- | ||
+ | | [[Psionic Headband|Neuroscopic Headband]] || Varies || Psi || Headwear || | ||
|- | |- | ||
| [[Death's Grin]]{{expedition-inline}} || 2% || All || Headwear || | | [[Death's Grin]]{{expedition-inline}} || 2% || All || Headwear || | ||
− | |||
− | |||
|- | |- | ||
| [[Infused Rathound Leather Armor]] || Varies || All || Armor Suit || | | [[Infused Rathound Leather Armor]] || Varies || All || Armor Suit || | ||
|- | |- | ||
| [[JKK Tactful Jacket]] || +2% || Ranged weapons || Armor Suit || | | [[JKK Tactful Jacket]] || +2% || Ranged weapons || Armor Suit || | ||
+ | |- | ||
+ | | [[Coretech Energizing Vest]] || +3% || Energy pistol attacks || Armor Suit || | ||
|- | |- | ||
| [[Phantom Dancer]]{{expedition-inline}} || +3% || Sword attacks || Armor Suit || | | [[Phantom Dancer]]{{expedition-inline}} || +3% || Sword attacks || Armor Suit || |
Revision as of 02:49, 5 November 2019
Critical hit chance sources | ||||
---|---|---|---|---|
Source | Crit | For | Type | Notes |
Weapon, unarmed or psi ability base crit chance | ||||
Dexterity | Varies | Melee attacks | Base Ability | |
Recklessness | +7% | Weapons, Unarmed | Feat | |
Recklessness | +10% | Weapons, Unarmed | Specialization | |
Psychosis | +15% | Psi | Feat | |
Psychosis | +10% | Psi | Specialization | |
Survival Instincts | +30% | Weapons, Unarmed, Psi | Feat | Only when <30% HP |
Survival Instincts: Critical Chance | +10% | Weapons, Unarmed, Psi | Specialization | Only when <30% HP |
Scrutinous | +7% | Weapons, Unarmed | Feat | |
Body Horror E | +3% | Weapons, Unarmed | Feat | Only against fleshy foes |
Ambush | Varies | Ranged weapons | Feat | Situational |
Seeker Goggles | Varies | Ranged weapons | Headwear | |
Neuroscopic Headband | Varies | Psi | Headwear | |
Death's Grin E | 2% | All | Headwear | |
Infused Rathound Leather Armor | Varies | All | Armor Suit | |
JKK Tactful Jacket | +2% | Ranged weapons | Armor Suit | |
Coretech Energizing Vest | +3% | Energy pistol attacks | Armor Suit | |
Phantom Dancer E | +3% | Sword attacks | Armor Suit | |
Red Dragon E | +20% | Decapitate | Sword | |
Focus Stim | +15% | Weapons, Unarmed, Psi | Drug | Temporary |
Core Chips | +2% | Weapons | Food | Temporary |
Hardcore Chips | +5% | Weapons | Food | Temporary |
Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Crit_chance_sources/doc to view this documentation. (edit) (How does this work?)
Visit Template:Crit_chance_sources/doc to view this documentation. (edit) (How does this work?)
A list of crit chance sources for relevant articles.