Difference between revisions of "Status effects"
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{{for|an alphabetical list of status effects|:Category:Status effects}} | {{for|an alphabetical list of status effects|:Category:Status effects}} | ||
− | This page contains | + | This page contains an overview of the status effects in ''Underrail''. For more details, see individual status effect pages. |
− | + | = General = | |
− | |||
* [[In Combat]] — locked in turn-based combat mode. | * [[In Combat]] — locked in turn-based combat mode. | ||
* [[Focused]] — vastly increases accuracy with ranged weapons. | * [[Focused]] — vastly increases accuracy with ranged weapons. | ||
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* [[Level Up]] — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up. | * [[Level Up]] — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up. | ||
+ | = Equipment status = | ||
+ | These effects inform you when your equipment's durability has degraded too much. | ||
+ | * [[Damaged Armor]] — provides reduced bonuses | ||
+ | * [[Heavily Damaged Armor]] — provides no bonuses ''(any penalties still apply)'' | ||
+ | * [[Degraded Weapon]] — has reduced precision | ||
+ | * [[Heavily Degraded Weapon]] — has ''heavily'' reduced precision | ||
+ | |||
+ | = Buffs and debuffs = | ||
== Buffs == | == Buffs == | ||
+ | {| width="100%" | ||
+ | | valign="top" width="50%" | | ||
; Available to player character | ; Available to player character | ||
− | * [[Stealth Mode]] — | + | * [[Stealth Mode]] — Allows sneaking and some special attacks. |
− | * [[Aphobia]] — | + | * [[Aphobia]] — Immunity to fear effects. |
− | * [[Second Wind]] — | + | * [[Second Wind]] — Immunity to stun effects. |
* various [[feat]] effects. | * various [[feat]] effects. | ||
+ | | valign="top" width="50%" | | ||
; Used by enemies only | ; Used by enemies only | ||
* [[Pack Hunting]] — pack animal group buff. | * [[Pack Hunting]] — pack animal group buff. | ||
* [[Psionic Synergy]] — Azuridae group buff. | * [[Psionic Synergy]] — Azuridae group buff. | ||
− | * [[Safe Mode]] — immune to | + | * [[Safe Mode]] — machine is immune to disabling effects. |
+ | |} | ||
== Debuffs == | == Debuffs == | ||
+ | {| width="100%" | ||
+ | | valign="top" width="50%" | | ||
; Available to player character | ; Available to player character | ||
* [[Stunned]] — Cannot move or perform any actions. | * [[Stunned]] — Cannot move or perform any actions. | ||
* [[Incapacitated]] — Cannot move or perform any actions, but any damage taken will remove the effect. | * [[Incapacitated]] — Cannot move or perform any actions, but any damage taken will remove the effect. | ||
− | * [[Fear]] — | + | * [[Fear]] — Prevents rational actions. |
− | * [[Short Circuited]] — | + | * [[Short Circuited]] — Temporarily disables machines. |
* [[Off-balance]] — Cannot dodge or evade hits. | * [[Off-balance]] — Cannot dodge or evade hits. | ||
− | * [[Entangled]] — | + | * [[Entangled]] — Cannot move. |
* [[Chilled]] — Reduces movement points. | * [[Chilled]] — Reduces movement points. | ||
* [[Bleeding Wound]] — Deals mechanical damage over time. | * [[Bleeding Wound]] — Deals mechanical damage over time. | ||
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* various [[feat]] effects. | * various [[feat]] effects. | ||
+ | | valign="top" width="50%" | | ||
; Caused by enemies only | ; Caused by enemies only | ||
* [[Tackled]] — applied by dogs. | * [[Tackled]] — applied by dogs. | ||
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* [[Intimidated]] — applied by mutants. | * [[Intimidated]] — applied by mutants. | ||
* [[Strange Feeling]] — silent isle special. | * [[Strange Feeling]] — silent isle special. | ||
− | + | |} | |
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Status effects]] | [[Category:Status effects]] |
Revision as of 22:48, 14 August 2013
- For an alphabetical list of status effects, see Category:Status effects.
This page contains an overview of the status effects in Underrail. For more details, see individual status effect pages.
General
- In Combat — locked in turn-based combat mode.
- Focused — vastly increases accuracy with ranged weapons.
- Regenerating — you slowly regenerate health when above 90% HP.
- Level Up — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up.
Equipment status
These effects inform you when your equipment's durability has degraded too much.
- Damaged Armor — provides reduced bonuses
- Heavily Damaged Armor — provides no bonuses (any penalties still apply)
- Degraded Weapon — has reduced precision
- Heavily Degraded Weapon — has heavily reduced precision
Buffs and debuffs
Buffs
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Debuffs
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