Difference between revisions of "Template:Rust Maker/2"
Jump to navigation
Jump to search
m (fix duplicate args) |
|||
Line 4: | Line 4: | ||
| name = Rust Maker | | name = Rust Maker | ||
| type = Melee Weapon | | type = Melee Weapon | ||
− | | description = This spear tip seems to have spent enough time lodged inside a Sea Wyrm to get infused with it's rusting acid. The original | + | | description = This spear tip seems to have spent enough time lodged inside a Sea Wyrm to get infused with it's rusting acid. The original shaft was destroyed during the attack, but its since been replaced. |
| damage = 25-40 | | damage = 25-40 | ||
:Mechanical: 20-30 | :Mechanical: 20-30 | ||
Line 10: | Line 10: | ||
| impactspeed = Very Low | | impactspeed = Very Low | ||
| ap = 20 AP | | ap = 20 AP | ||
− | | range = Extended | + | | range = Extended Melee (2) |
| precision = | | precision = | ||
| burstprec. = | | burstprec. = | ||
Line 20: | Line 20: | ||
| minstr = 6 | | minstr = 6 | ||
| magcap = | | magcap = | ||
− | | capabilities= {{On hit|Gains Spear Guard, which gives the attacker 50% chance to block up to 25 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.}}<br><br>{{On hit|Applies Rusting debuff | + | | capabilities= {{On hit|Gains Spear Guard, which gives the attacker 50% chance to block up to 25 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.}}<br><br>{{On hit|Applies Rusting debuff which reduces durability of all mechanical items in targets possession by 2 per stack each turn for 10 turns. Stacks 10 times.}} |
| incurred = Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets<br><br>Damage increased by 8% for every point of strength above 7.<br><br>Acid damage to vehicles and machines is increased by 35%. | | incurred = Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets<br><br>Damage increased by 8% for every point of strength above 7.<br><br>Acid damage to vehicles and machines is increased by 35%. | ||
| onequip = Intimidation increased by 10 | | onequip = Intimidation increased by 10 |
Revision as of 05:06, 26 October 2020
| |||
This spear tip seems to have spent enough time lodged inside a Sea Wyrm to get infused with it's rusting acid. The original shaft was destroyed during the attack, but its since been replaced. | |||
Damage: 25-40
| |||
Impact speed: Very Low | |||
Base action points: 20 AP | |||
Range: Extended Melee (2) | |||
Critical chance: 7% | |||
Critical damage bonus: 100% | |||
Minimal strength: 6 | |||
On hit: Gains Spear Guard, which gives the attacker 50% chance to block up to 25 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill. On hit: Applies Rusting debuff which reduces durability of all mechanical items in targets possession by 2 per stack each turn for 10 turns. Stacks 10 times. | |||
Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets Damage increased by 8% for every point of strength above 7. Acid damage to vehicles and machines is increased by 35%. | |||
Intimidation increased by 10 | |||
Durability: 1320 / 1320 (mechanical) | |||
Weight: 6,50 | |||
Value: 9000
|
- Main article: Rust Maker
This page only contains one of the infoboxes used on the Rust Maker article.