Difference between revisions of "Template:Riot Gear/5"
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(Updated stats.) |
(DT increase also applies to shotgun shells.) |
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| description = This riot gear armor consists of a state of the art carrier vest that regenerates the wearer's wounds and carries a hybrid ballistic panel. | | description = This riot gear armor consists of a state of the art carrier vest that regenerates the wearer's wounds and carries a hybrid ballistic panel. | ||
| res-mech = 21% / 3 | | res-mech = 21% / 3 | ||
− | | capabilities = Mechanical damage threshold increased by 100% against bullets.<br><br>Mechanical damage resistance and threshold increased by 100% against melee attacks. | + | | capabilities = Mechanical damage threshold increased by 100% against bullets and shotgun shells.<br><br>Mechanical damage resistance and threshold increased by 100% against melee attacks. |
| encumbrance = 30% | | encumbrance = 30% | ||
| onequip = Equip: The wearer regenerates 27 health for the cost of 4.7 energy every turn when below 70% health. | | onequip = Equip: The wearer regenerates 27 health for the cost of 4.7 energy every turn when below 70% health. |
Revision as of 16:33, 23 July 2021
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This riot gear armor consists of a state of the art carrier vest that regenerates the wearer's wounds and carries a hybrid ballistic panel. | |||
Resistances:
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Mechanical damage threshold increased by 100% against bullets and shotgun shells. Mechanical damage resistance and threshold increased by 100% against melee attacks. | |||
Armor penalty: 30% | |||
Equip: The wearer regenerates 27 health for the cost of 4.7 energy every turn when below 70% health. | |||
Energy: 47 | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 9.00 | |||
Value: 15150
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- Main article: Riot Gear
This page only contains one of the infoboxes used on the Riot Gear article.