Difference between revisions of "Coretech Energizing Vest"
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== Location == | == Location == | ||
− | * | + | * Given by [[Harlan]], the [[Coretech]] quartermaster, when accepting to join Coretech and get your first mission |
* Can be pickpocketed from [[Frowning Man]] | * Can be pickpocketed from [[Frowning Man]] | ||
Revision as of 15:39, 19 March 2022
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The CT M-EN2 is a tactical vests which integrates a state-of-the-art wireless energy transmission technology that can be used to power any devices in the immediate vicinity, regardless of whether it was designed for it or not. This required the vest to be over-coated with special conductive material that also has a secondary benefit of providing protection against energy attacks. | |||
Resistances:
| |||
Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 15% | |||
Equip: Critical hit chance of energy pistol attacks increased by 3%. Equip: Hacking increased by 10 All electricity damage taken increased by 20% | |||
Special abilities:
Wireless Charging Aura: When activated it will transfer up to 10 energy at 80% efficiency from the source to all other equipped items that require recharging, splitting energy equally among them. | |||
Energy: 200 | |||
Durability: 1230 / 1230 (electronic) | |||
Cannot be recharged in combat | |||
Weight: 7.00 | |||
Value: 10000
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Coretech Energizing Vest is an armor suit.
Description
This suit grants the Wireless Charging Aura special ability.
Critical hit chance sources | ||||
---|---|---|---|---|
Source | Crit | For | Type | Notes |
Dexterity | Varies | Melee attacks | Base Ability | |
Recklessness | +7% | Weapons, Unarmed | Feat | |
Recklessness | +10% | Weapons, Unarmed | Specialization | |
Psychosis | +15% | Psi | Feat | |
Psychosis | +10% | Psi | Specialization | |
Steadfast Aim | Varies | Pistols | Feat | |
Survival Instincts | +30% | Weapons, Unarmed, Psi | Feat | Only when <30% HP |
Survival Instincts: Critical Chance | +10% | Weapons, Unarmed, Psi | Specialization | Only when <30% HP |
Scrutinous | +7% | Weapons, Unarmed | Feat | |
Pellet Mayhem E | Varies | Shotgun attacks | Feat | |
Body Horror E | +3% | Weapons, Unarmed | Feat | Only against fleshy foes |
Ambush | Varies | Ranged weapons | Feat | Situational |
Seeker Goggles | Varies | Ranged weapons | Headwear | |
Neuroscopic Headband | Varies | Psi | Headwear | |
Wizard Hat | +10% | Psi | Headwear | |
Death's Grin E | +2% | All | Headwear | |
Infused Rathound Leather Armor | Varies | Weapons, Unarmed | Armor Suit | |
JKK Tactful Jacket | +2% | Ranged weapons | Armor Suit | |
Coretech Energizing Vest | +3% | Energy pistol attacks | Armor Suit | |
Phantom Dancer E | +3% | Sword attacks | Armor Suit | |
Psychophract Exoskeleton HD | +3% | Psychokinesis and Metathermics psi attacks | Armor Suit | |
Infused Rathound Leather Boots | +2% | Unarmed attacks and fist weapons | Boots | |
Sørmirbæren Staff-spear E | +3% | Psi | Spear | |
Høddurform E | +5% | Psi | Spear | |
Red Dragon E | +20% | Decapitate | Sword | |
Focus Stim | +15% | Weapons, Unarmed, Psi | Drug | Temporary |
Absence | +16,6% | Psi | Food | Temporary |
Core Chips | +2% | Weapons, Unarmed | Food | Temporary |
Hardcore Chips | +5% | Weapons, Unarmed | Food | Temporary |
Mystery Candy | +5% | Weapons, Unarmed, Psi | Food | Temporary |
Tattoo: Anarchy | +1% | Weapons and Unarmed attacks | Tattoo | |
Tattoo: Skulljacked HD | +2% | Psi | Tattoo | Only while wearing armor suit with (unmodified) armor penalty of 50% or higher |
Escalated Psionic Innervation HD | Varies | Psychokinesis or Metathermics psi attacks | Special ability | Temporary |
Crafting
This item is not craftable.
Location
- Given by Harlan, the Coretech quartermaster, when accepting to join Coretech and get your first mission
- Can be pickpocketed from Frowning Man
History
- 1.1.1.0 - introduced
Gallery