Difference between revisions of "Template:Ability Infobox"
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(modified to be usable for status effects as well) |
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{| style={{Infobox common style}} | {| style={{Infobox common style}} | ||
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| − | | style="color:{{#switch: {{{type}}} | attack | psi | debuff = red | ability | buff | #default = | + | | style="color:{{#switch: {{{type}}} | attack | psi | debuff = red | ability | buff = green | general | #default = orange }}; font-weight:bold; font-size:127%;" |{{{name}}} |
|- | |- | ||
| − | | style="color:yellow;" |{{#if:{{{school|}}}|{{{school| | + | | style="color:yellow;" |{{#if:<noinclude>string</noinclude>{{{school|}}}|{{{school}}} {{#if:<noinclude>string</noinclude>{{{skillreq|}}}|<font color="gray">({{{skillreq}}} skill required)</font>|}}|}} |
|- | |- | ||
| − | | style="max-width:400px; color:white;" colspan="2" |<p></p>{{{description | + | | style="max-width:400px; color:white;" colspan="2" |<p></p>{{{description}}} |
|- | |- | ||
| − | {{#if:{{{time|}}} | + | {{#if:<noinclude>string</noinclude>{{{time|}}} |
| − | |{{!}} style="color:white;" colspan="2" {{!}}<p></p><font style="color:green;">Invocation time:</font> {{{time | + | |{{!}} style="color:white;" colspan="2" {{!}}<p></p><font style="color:green;">Invocation time:</font> {{{time}}} |
|}} | |}} | ||
|- | |- | ||
| − | {{#if:{{{apcost|}}} | + | {{#if:<noinclude>string</noinclude>{{{apcost|}}} |
| − | |{{!}} style="color:white;" colspan="2" {{!}}<p></p><font style="color:green;">Action Points:</font> {{{apcost | + | |{{!}} style="color:white;" colspan="2" {{!}}<p></p><font style="color:green;">Action Points:</font> {{{apcost}}} |
|}} | |}} | ||
|- | |- | ||
| − | {{#if:{{{psicost|}}} | + | {{#if:<noinclude>string</noinclude>{{{psicost|}}} |
| − | |{{!}} style="color:white;" colspan="2" {{!}}<p></p><font style="color:green;">Psi:</font> {{{psicost | + | |{{!}} style="color:white;" colspan="2" {{!}}<p></p><font style="color:green;">Psi:</font> {{{psicost}}} |
|}} | |}} | ||
|- | |- | ||
| − | {{#if:{{{range|}}} | + | {{#if:<noinclude>string</noinclude>{{{range|}}} |
| − | |{{!}} style="color:white;" colspan="2" {{!}}<p></p><font style="color:green;">Range:</font> {{{range | + | |{{!}} style="color:white;" colspan="2" {{!}}<p></p><font style="color:green;">Range:</font> {{{range}}} |
|}} | |}} | ||
|- | |- | ||
| − | {{#if:{{{cooldown|}}} | + | {{#if:<noinclude>string</noinclude>{{{cooldown|}}} |
| − | |{{!}} style="color:white;" colspan="2" {{!}}<p></p><font style="color:green;">Cooldown:</font> {{{cooldown| | + | |{{!}} style="color:white;" colspan="2" {{!}}<p></p><font style="color:green;">Cooldown:</font> {{{cooldown}}} |
| + | |}} | ||
| + | |||
| + | |- | ||
| + | {{#if:<noinclude>string</noinclude>{{{duration|}}} | ||
| + | |{{!}} style="color:white;" colspan="2" {{!}}<p></p><font style="color:green;">Duration:</font> {{{duration}}} | ||
| + | |}} | ||
| + | |||
| + | |- | ||
| + | {{#if:<noinclude>string</noinclude>{{{maxstacks|}}} | ||
| + | |{{!}} style="color:white;" colspan="2" {{!}}<p></p><font style="color:green;">Max stacks:</font> {{{maxstacks}}} | ||
|}} | |}} | ||
|}<noinclude><br style="clear:both;"/>{{documentation}}</noinclude> | |}<noinclude><br style="clear:both;"/>{{documentation}}</noinclude> | ||
Revision as of 01:28, 9 October 2013
| {{{name}}} | |
| {{{school}}} ({{{skillreq}}} skill required) | |
| {{{description}}} | |
| Invocation time: {{{time}}} | |
| Action Points: {{{apcost}}} | |
| Psi: {{{psicost}}} | |
| Range: {{{range}}} | |
| Cooldown: {{{cooldown}}} | |
| Duration: {{{duration}}} | |
| Max stacks: {{{maxstacks}}} | |
Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Ability_Infobox/doc to view this documentation. (edit) (How does this work?)
Visit Template:Ability_Infobox/doc to view this documentation. (edit) (How does this work?)
Description
This is the infobox template for all abilities (attacks, abilities, psi abilities) and effects (general, buffs, debuffs).
Template:Status Effect Infobox is an alias for it.
Syntax
To use this template, copy the following code, fill in the appropriate fields and remove the rest.
{{Ability Infobox
| image = [leave this field empty if there's no image yet]
| nature = [nature of the ability. can be beneficial (green), neutral (blue), malicious (red) or left empty]
| name =
| school = [optional, psi discipline for psi abilities]
| skillreq = [optional, skill requirement for psi abilities]
| description =
| time = [optional, invocation time]
| apcost = [optional]
| psicost = [optional]
| range = [optional]
| cooldown = [optional]
| duration = [optional]
| maxstacks = [optional, for buffs/debuffs]
}}
Samples
Psi ability
| Telekinetic Punch | |
| Psychokinesis (0 skill required) | |
| Telekinetical force strikes the target, dealing 9-10 mechanical damage and stunning it for 1 turn unless it passes a resolve check. The stun only affects organic targets. | |
| Action Points: 15 | |
| Psi: 25 | |
| Range: 5.0 | |
| Cooldown: 3 turns | |
{{Ability Infobox
| image = Telekinetic Punch.png
| nature = malicious
| name = Telekinetic Punch
| school = Psychokinesis
| skillreq = 0
| description = Telekinetical force strikes the target, dealing 9-10 mechanical damage and stunning it for 1 turn unless it passes a resolve check. The stun only affects organic targets.
| apcost = 15
| psicost = 25
| range = 5.0
| cooldown = 3 turns
}}
Status effect
| Tackled | |
| Movement points decreased by 8, action points decreased by 3 and chance to hit with all ranged weapons decreased by 7%. | |
| Duration: 2 turns | |
| Max stacks: 5 | |
{{Status Effect Infobox
| name = Tackled
| nature = malicious
| image = Wrestling effect.png
| description = Movement points decreased by 8, action points decreased by 3 and chance to hit with all ranged weapons decreased by 7%.
| duration = 2 turns
| maxstacks = 5
}}