Difference between revisions of "Template:Tactical Vest/5"
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(DT increase also applies to shotgun shells.) |
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| onequip = Equip: The wearer regenerates 27 health for the cost of 4.7 energy every turn when below 70% health. | | onequip = Equip: The wearer regenerates 27 health for the cost of 4.7 energy every turn when below 70% health. | ||
| energy = 47 | | energy = 47 | ||
− | | capabilities= Mechanical damage | + | | capabilities= Mechanical damage threshold increased by 200% against bullets and shotgun shells. |
| durability = 690 / 690 (fabric) | | durability = 690 / 690 (fabric) | ||
| disassembly = [remove this line if item cannot be disassembled] | | disassembly = [remove this line if item cannot be disassembled] |
Latest revision as of 10:45, 8 March 2023
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This state of the art carrier vest regenerates wearer's wounds and carries a hybrid ballistic panel. | |||
Resistances:
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Mechanical damage threshold increased by 200% against bullets and shotgun shells. | |||
Armor penalty: 15% | |||
Equip: The wearer regenerates 27 health for the cost of 4.7 energy every turn when below 70% health. | |||
Energy: 47 | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 9.00 | |||
Value: 15150
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- Main article: Tactical Vest
This page only contains one of the infoboxes used on the Tactical Vest article.