Difference between revisions of "Psychophract Exoskeleton"
(Created page with "{{Heavyduty}} {{Infobox item | image = Psychophract Exoskeleton.png | itemquality = rarity | name = Psychophract Exoskeleton | type = Armor Suit | descrip...") |
|||
Line 5: | Line 5: | ||
| name = Psychophract Exoskeleton | | name = Psychophract Exoskeleton | ||
| type = Armor Suit | | type = Armor Suit | ||
− | | description = A | + | | description = A heavily-armored full-body powered exoskeleton. Primarily designed for psionic combatants, it features a high-power psionic amplifier capable of boosting psionic abilities beyond their usual limits, perhaps at the cost of consistency and precision. |
As with the combat exoskeleton, its original stimulation delivery system has been redesigned and connected to a brain-machine interface that replaces the default tactical communication module. | As with the combat exoskeleton, its original stimulation delivery system has been redesigned and connected to a brain-machine interface that replaces the default tactical communication module. |
Revision as of 14:51, 3 November 2023
| |||
A heavily-armored full-body powered exoskeleton. Primarily designed for psionic combatants, it features a high-power psionic amplifier capable of boosting psionic abilities beyond their usual limits, perhaps at the cost of consistency and precision.
As with the combat exoskeleton, its original stimulation delivery system has been redesigned and connected to a brain-machine interface that replaces the default tactical communication module. | |||
Resistances:
| |||
Minimal strength: 7 | |||
Armor penalty: 75% | |||
Equip: Psychokinesis increased by 20 Equip: Psychokinesis critical chance increased by 3% Equip: Metathermics increased by 20 Equip: Metathermics critical chance increased by 3% Equip: Total health increased by 10% Equip: All healing effects increased by 20% Equip: Strength decreased by 1 Equip: Dexterity decreased by 2 Equip: Agility decreased by 4 Equip: Movement speed reduced by 30% Equip: Immune to caltrops | |||
Special abilities:
Exoskeleton Power: Increases strength by 2 and movement points by 25 and negates the Agility and movement speed penalties of the armor. When activated it will immediately drain 10 energy and a additional 3 energy every turn, as well as additional 0,5 energy for every tile of movement. | |||
Energy: 250 | |||
Durability: 2040 / 2040 (mechanical)
Cannot be recharged in combat | |||
Weight: 25.00 | |||
Value: 17500
|
Psychophract Exoskeleton is a unique armor suit.
Crafting
This item is not craftable.
Location
Can be obtained in The Compound in the exoskeleton assembler room.
Gallery