Difference between revisions of "Plasma Sentry"
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(Added skills and damage values to Plasma Sentries) |
(Add Registration Plate to loot list) |
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| roles = Faceless defense bot | | roles = Faceless defense bot | ||
| location = [[Rail Crossing]]<br/>[[Abandoned Warehouse]]<br/>[[Research Facility]]<br/>[[Arke Power Station]]<br/>[[Deep Caverns]] | | location = [[Rail Crossing]]<br/>[[Abandoned Warehouse]]<br/>[[Research Facility]]<br/>[[Arke Power Station]]<br/>[[Deep Caverns]] | ||
− | | loot = Ammo<br/>Electronic/Metal Scraps<br/>[[Self Consciousness Module]] (oddity) | + | | loot = Ammo<br/>Electronic/Metal Scraps<br/>[[Self Consciousness Module]] (oddity)<br/>[[Registration Plate]] (oddity) |
| abilities = Turret mode | | abilities = Turret mode | ||
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Latest revision as of 06:11, 1 May 2024
Plasma Sentry | |||||||||||
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Automaton | |||||||||||
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Role | Faceless defense bot | ||||||||||
Location | Rail Crossing Abandoned Warehouse Research Facility Arke Power Station Deep Caverns | ||||||||||
Loot | Ammo Electronic/Metal Scraps Self Consciousness Module (oddity) Registration Plate (oddity) | ||||||||||
Abilities | Turret mode | ||||||||||
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Plasma Sentry or Plasma Walker is a type of a defense bot commonly found within abandoned Biocorp facilities and is also known to be used by the Faceless. Shoots lasers while on the move, but can transform into a devastating plasma turret form. The lasers deal Energy damage, while the plasma turret deals 100-150 Energy and 100-150 Heat damage.
Some disabled/broken plasma walkers have been repaired and repurposed by the Foundry Guard, and can also occasionally found alongside resourceful scavengers.
Fighting tactics
Their transformation to plasma turret form takes a full turn, and the turret rotates slowly. Use this to your advantage.
They are also extremely weak to electricity: Shock Bolts are very effective and can stun them.
Related quests
- Disable plasma walkers
- A special EMP device can be used to disable Faceless robots in Rail Crossing.
Random events