Difference between revisions of "Blueprint: Combat Knife"

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(0.1.10.0 update)
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{{infobox blueprint
 
{{infobox blueprint
| itemquality   = normal
+
| itemquality = normal
| name         = Blueprint: Combat Knife
+
| name         = Blueprint: Combat Knife
| description   = Contains detailed instructions on how to create all types of combat knives.
+
| description = Contains detailed instructions on how to create all types of combat knives.
| value         = 300
+
| weight      = 0,05
| description2 = Combat knives can be crafted out of any metal and come in number of different shapes depending on the mold used.
+
| value       = 300
 +
| description2 = Combat knives can be crafted out of any metal and come in number of different shapes depending on the mold used.
  
 
They are quick and deadly close quarters weapons against unarmored or unsuspecting targets.
 
They are quick and deadly close quarters weapons against unarmored or unsuspecting targets.
| component1   = Metal
+
| component1   = Metal
| component2   = Mold
+
| component2   = Mold
| component3    = Handle
+
| component3   = Handle
 +
| optional1   = Power module
 +
| diffmod1    = 10%
 +
| optional2    = Energy core
 +
| diffmod2    = 10%
 
}}
 
}}
  
Creates various [[Combat Knife|combat knives]].
+
Creates various [[Combat Knife|combat knives]]. This blueprint was changed in version [[0.1.10.0]] to allow optional powered modules.
  
 
== Required skills ==
 
== Required skills ==
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; Handle
 
; Handle
 
* [[Knife Handle]]
 
* [[Knife Handle]]
 +
 +
; Power module (optional)
 +
{{ComponentGroup|PowerModule}}
 +
 +
; Energy core (optional)
 +
{{ComponentGroup|EnergyCore}}
  
  

Revision as of 23:26, 24 January 2014

Misc icon.png
Blueprint: Combat Knife
{{{type}}}
Contains detailed instructions on how to create all types of combat knives.
Weight: 0,05
Value: 300

Combat knives can be crafted out of any metal and come in number of different shapes depending on the mold used.

They are quick and deadly close quarters weapons against unarmored or unsuspecting targets.

Metal Mold Handle
Power module
Optional.
Using this slot will increase the total skill requirements by 10% of the occupying item's requirements.
Energy core
Optional.
Using this slot will increase the total skill requirements by 10% of the occupying item's requirements.

Creates various combat knives. This blueprint was changed in version 0.1.10.0 to allow optional powered modules.

Required skills

  • Mechanics (varies)

Supported parts

Metal
Mold
Handle
Power module (optional)

Error: Unknown {{ComponentGroup}} "PowerModule"!

Energy core (optional)