Difference between revisions of "Blueprint: Pistol"
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{{infobox blueprint | {{infobox blueprint | ||
− | |itemquality | + | |itemquality = normal |
− | | name | + | | name = Blueprint: Pistol |
− | | description | + | | description = Contains instructions on how to create any type of pistol |
− | | value | + | | weight = 0,05 |
− | | description2 | + | | value = 500 |
+ | | description2 = Pistols can be created from frame and barrel parts. The type and quality of the frame will determine the pistol's overall damage potential, while the barrel will dictate the payload. Not all frame types support all barrel types, however. | ||
A number of optional components can also be added to further enhance the weapon. | A number of optional components can also be added to further enhance the weapon. | ||
− | | component1 | + | | component1 = Pistol Frame |
− | | component2 | + | | component2 = Barrel |
− | | optional1 | + | | optional1 = Pistol Enhancement |
− | | diffmod1 | + | | diffmod1 = 15% |
− | | optional2 | + | | optional2 = Pistol Enhancement |
− | | diffmod2 | + | | diffmod2 = 15% |
}} | }} | ||
Revision as of 11:09, 14 February 2014
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Contains instructions on how to create any type of pistol | |||||||
Weight: 0,05 | |||||||
Value: 500
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Produces different pistol-type firearms. Pistols vary greatly in caliber, have no melee nor moving penalty and have no skill requirements. Energy and chemical pistols have their own blueprints.
Required skills
- Mechanics (varies)
Supported parts
- Hawker pistol
- Hammerer pistol
- Neo Luger pistol
- Pistol Enhancements (optional)
- Extended Magazine (+25% Magazine capacity)
- Laser Sight (+10% Precision)