Riot Gear
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This riot gear armor consists of an insulated vest that carries a hybrid ballistic panel. | |||
Resistances:
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Mechanical damage threshold increased by 100% against bullets and shotgun shells. Mechanical damage resistance and threshold increased by 100% against melee attacks. | |||
Armor penalty: 20% | |||
Durability: 690 / 690 (fabric) | |||
Can be disassembled. | |||
Weight: 7.50 | |||
Value: 4650
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Riot Gear is an armor suit with medium to high armor penalty. Like Tactical Vest, it consists of a vest and a ballistic panel. Riot armors can also use various overcoat fabrics. All riot armors have 100% increased Mechanical damage threshold against firearms and 50% increased Mechanical damage resistance and threshold against melee attacks.
A riot shield can also be a part of riot armor suit. Riot shields provide 30% chance to block some Mechanical damage from melee attacks. Carrying a shield limits the wearer to one-handed weapons and depending on the weight of the shield material, armor penalty is increased and a strength requirement is added.
Crafting
Riot Gear can be crafted with Blueprint: Riot Gear.
Variants
Carrier vest
Insulated Riot Gear — Increases Cold damage resistance/threshold, lightest of the vests
Galvanic Riot Gear — Increases Electricity damage resistance/threshold
Regenerative Riot Gear — Provides health regeneration when powered
Ballistic panel
Increases Mechanical damage resistance or threshold depending on type.
Shield plate
Quality of the shield plate material determines maximal damage blocked per attack.
Steel Shield — 5 minimal strength
Tungsten Steel Shield — 6 minimal strength
TiChrome Shield — ? minimal strength
Burrower Carapace Shield — 4 minimal strength, less armor penalty, but also less damage blocked compared to steel plates
Psi Beetle Carapace Shield — 4 minimal strength, increases psionic skills and decreases psi costs
Overcoat fabric
Antithermic Riot Overcoat — Increases Heat damage resistance/threshold, decreases Stealth
Riot Overcoat — Increases Stealth