Template:Quality table

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Revision as of 03:02, 11 May 2017 by WikimanBot (talk | contribs)
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Quality {{{damagetype1}}} DR% / DT {{{damagetype2}}} DR% / DT
1 1% / 1 0.5% / 1
10 10% / 10 10% / 10
20 20% / 20 20% / 20
30 30% / 30 30% / 30
40 40% / 40 40% / 40
50 50% / 50 50% / 50
60 60% / 60 60% / 60
70 70% / 70 70% / 70
80 80% / 80 80% / 80
90 90% / 90 90% / 90
100 100% / 100 100% / 100
110 110% / 110 110% / 110
120 120% / 120 120% / 120
130 130% / 130 130% / 130
140 140% / 140 140% / 140
150 150% / 150 150% / 150
160 160% / 160 160% / 160
Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Quality_table/doc to view this documentation. (edit) (How does this work?)
Description
This template is used to autogenerate quality tables for various properties of crafted items - armor DR%/DT, etc.
Parameters
{{Quality table
| style       = optional css for the table

| name        = name for the table
| min_quality = minimum quality to display
| max_quality = maximum quality to display

| col_resist# = name (damage type) for resistance/threshold column #
| base_DR#    = resist column # base Damage Resistance %
| base_DT#    = resist column # base Damage Threshold
| quality_DR# = resist column # Damage Resistance % quality multiplier
| quality_DT# = resist column # Damage Threshold quality multiplier

| col_common# = name for generic quality scaling column #
| base#       = common column # base factor
| quality#    = common column # quality multiplier
| min#        = common column # min value (optional)
| max#        = common column # max value (optional)

| col_damage#  = name for damage column #
| base_dmg#    = damage column # base damage
| level_dmg#   = damage column # level multiplier
| dmgspread_L# = damage column # lower damage spread
| dmgspread_U# = damage column # upper damage spread
}}