Plot
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Plot items include all the various keys, electronic keycards and various quest items you can obtain in the game.
Key items are used automatically when trying to open locked doors. You can also lock doors with the Lock ability, if you have key for the door.
List of plot items
SGS keys and keycards
GMS keys and keycards
Junkyard keys and keycards
- Junkyard House Key Card (North)
- Junkyard House Key Card (East)
- Junkyard House Key Card (South)
- Junkyard House Key Card (South, Lockers)
- Scrapper Footlocker Key
- Elwood's Key
- Garren's Key Card (Junkyard)
- Dockmaster's Key
- Depot A Key (Junkyard)
- The Wormhole Key (Junkyard)
- Embassy Prison Key (Junkyard)
- Cell 3 Key (Junkyard)
Depot A keys and keycards
- Inner Gate Key Card (Old Junkyard)
- North Gate Key Card (Old Junkyard)
- Old Key (Old Junkyard)
- Outer South Gate Key (Old Junkyard)
- Security Key Card (Old Junkyard)
Misc.
- Flux Controller
- Old Jonas' Watch
- Putrefied Rathound Tissue
- Captured Hopper
- Trade Documents
- Mysterious Disk
- Kohlmeier's Lucky Knife (quest item; but technically not a plot item)
- Lost Cargo
- Abram's Cybernetic Spawn
- Human Brain
- Armadillo Class Drill Rotor Circuit Board
- DamagedNecklace.item
- MiningExplosive.item
- TrackerEmitterNecklace.item