Template:Claws/4

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Revision as of 10:04, 2 February 2023 by PaposikG6 (talk | contribs) (fixed color)
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Iced Claw.png
Iced Claw
Melee Weapon
Your arm has been badly burnt, almost beyond recognition and tough carapace-like crust now covers most of it, steadily getting thicker towards the tip of the claw.
Damage: 70-115
Mechanical:55-80
Cold:15-35
Impact speed: Very Low
Base action points: 30 AP
Range: Melee
Critical chance: 8%
Critical damage bonus: 125%
On hit: 50% chance to daze the living target for 1 turn

On hit: Chills the target for 2 turns, reducing its movement points by 10. Stacks 3 times.

Ignores mechanical damage threshold when attacking organic targets.
Special abilities:

Force Ventilation Shaft.png Force Ventilation Shaft: Forces open a ventilation shaft. It won't be able to close afterwards. This will require a certain amount of strength depending on the targeted ventilation shaft.

Main article: Claws

This page only contains one of the infoboxes used on the Claws article.