Template:ComponentGroup
This template is a list of component groups to make life updating component and blueprint pages easier as new game content is added.
| Armor Plate | Armor plate | armor plate | ArmorPlate | armorplate =
| Ballistic Panel | Ballistic panel | ballistic panel | BallisticPanel =
| Battery | battery =
| Carrier Vest | Carrier vest | carrier vest | CarrierVest | carriervest =
| Overcoat Fabric | Overcoat fabric | overcoat fabric | OvercoatFabric | overcoatfabric =
| Leather | leather =
| Metal Plates | Metal plates | metal plates | MetalPlates | metalplates =
| Padding | padding =
| Incendiary | incendiary =
| SpikesBlades | spikesblades =
| Lens | lens | Lenses | lenses =
| Energy Core | Energy core | energy core | EnergyCore | energycore =
| PowerModule =
| Explosives | explosives =
| Poisons | poisons | Poison | poison =
| UsesLeather =
| UsesCloth =
- Blueprint: Leather Armor (optional)
- Blueprint: Tactical Vest (optional)
- Blueprint: Riot Gear (optional)
| UsesPadding =
| UsesVest =
| UsesBallisticPanel =
| UsesPoisons =
- Blueprint: Chemical Bolt
- Blueprint: Caltrops (optional)
- Blueprint: Bear Trap (optional)
| #default = Error: Unknown {{ComponentGroup}} "{{{1}}}"!
}}
Visit Template:ComponentGroup/doc to view this documentation. (edit) (How does this work?)
- Description
- This template is used to insert easily updatable component groups into blueprint pages
- Syntax
- Insert this template using
{{ComponentGroup|<component group name>}}
- Usage
- See source code for the list of componentgroups or if you need to update the groups.