Blueprint: Assault Rifle
Revision as of 13:51, 30 March 2015 by WikimanBot (talk | contribs)
| |||||||
Contains instructions on how to create an assault rifle. | |||||||
Weight: 0,05 | |||||||
Value: 1800
| |||||||
|
Produces different assault rifle-type firearms. Assault rifles are heavy burst-capable guns with moderate strength requirement.
Required skills
- Mechanics (skill level needed depends on component quality)
Supported parts
- Marauder assault rifle
- Huszar assault rifle
- Hornet assault rifle
- Chimera assault rifle
- Assault Rifle Enhancements (optional)
- Extended Rifle Magazine (+25% Magazine capacity)
- Rifle Bipod (+5% Precision, +2 AP cost)
- Scope (+5% Precision, +1% Critical chance)
- Anatomically-Aware Scope (+50% Critical damage bonus)
- High Resolution Digital Scope (+10% Critical chance)
- Barrel Compensator (+15% Burst precision)
- Muzzle Brake (2 Extra burst shots)
- Rapid Reloader (-20% Base AP cost)