Blueprint: Caltrops
Revision as of 14:51, 30 March 2015 by WikimanBot (talk | contribs)
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| Contains instructions on how to create caltrops. | |||||
| Weight: 0,05 | |||||
| Value: 400 
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Produces 10 bags of Caltrops from one metal plate, and optionally variants covered in different Poisons. If a poison is used, only 5 bags of caltrops are produced.
The quality of the metal plates used does not affect the resulting items.
Required skills
- Mechanics (skill level needed depends on component quality)
- Biology (only for optional poisons: 20, 35 or 50)
Supported parts
- Metal plates
- Poison (optional)
 Black Dragon Poison (psionic inhibition) Black Dragon Poison (psionic inhibition)
 Burrower Poison (Bio damage per turn, stacks) Burrower Poison (Bio damage per turn, stacks)
 Cave Ear Poison (+50% biological damage received, -5 Perception) Cave Ear Poison (+50% biological damage received, -5 Perception)
 Crawler Poison (Bio damage per turn, Stun on end) Crawler Poison (Bio damage per turn, Stun on end)
 Spirit Poison (Bio damage per turn, reduces resolve, summons doppelganger of human enemies) Spirit Poison (Bio damage per turn, reduces resolve, summons doppelganger of human enemies)
 Blinding Poison E (Bio damage per turn, reduces perception) Blinding Poison E (Bio damage per turn, reduces perception)
 Leper Poison E (Bio damage per turn, increases mechanical damage) Leper Poison E (Bio damage per turn, increases mechanical damage)
 Heartbreak Poison E (Bio damage per turn, massive damage on natural expiration) Heartbreak Poison E (Bio damage per turn, massive damage on natural expiration)




