Leather Armor
Examples of normal leather armors
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This armor is made of cave hopper leather. | |||
Resistances:
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Armor penalty: 5% | |||
Equip: Agility increased by 1 | |||
Durability: 690 / 690 (fabric) | |||
Weight: 3,50 | |||
Value: 405
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This armor is made from leather of mutated dog. It sure is ugly. | |||
Resistances:
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Armor penalty: 10% | |||
Equip: Persuasion decreased by 10 Equip: Intimidation increased by 5 | |||
Durability: 690/690 (fabric) | |||
Weight: 5,00 | |||
Value: 1068
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Examples of infused leather armors
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This armor is made of infused cave hopper leather. | |||
Resistances:
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Armor penalty: 5% | |||
Equip: Agility increased by 1 Equip: Movement speed increased by 15% Equip: Movement points increased by 25 | |||
Durability: 1590 / 1590 (fabric) | |||
Weight: 4,50 | |||
Value: 2925
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This armor is made of slippery slimy siphoner skin infused with super steel fiber. | |||
Resistances:
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Armor penalty: 5% | |||
Equip: Dodge increased by 48 Equip: Evasion increased by 48 | |||
Durability: 1590 / 1590 (fabric) | |||
Weight: 5,00 | |||
Value: 4050
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This armor is made of infused rathound leather. No matter how hard you try to wash it out, the faint stench of this filthy creature remains. | |||
Resistances:
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Armor penalty: 10% | |||
Equip: Persuasion decreased by 3 Critical chance of weapons and unarmed attacks increased by 8% | |||
Durability: 1590 / 1590 (fabric) | |||
Weight: 6,00 | |||
Value: 3060
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This armor is made from leather of mutated dog infused with super steel fiber. It sure is ugly. | |||
Resistances:
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Armor penalty: 10% | |||
Equip: Persuasion decreased by 10 Equip: Intimidation increased by 5 Equip: All healing effects increased by 40% | |||
Durability: 1590 / 1590 (fabric) | |||
Weight: 6,00 | |||
Value: 3993
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This armor is made of durable pig leather infused with super steel fiber. | |||
Resistances:
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Armor penalty: 15% | |||
Equip: Constitution increased by 1 Equip: Health increased by 75 | |||
Durability: 1590 / 1590 (fabric) | |||
Weight: 7.00 | |||
Value: 3825
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This armor is made of exceptional ancient rathound leather infused with super steel fiber. It's thick and strong and, of course, quite smelly. | |||
Resistances:
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Armor penalty: 20% | |||
Equip: Persuasion decreased by 10 Equip: All mechanical damage taken reduced by 5% Equip: All heat damage taken reduced by 11% Equip: All cold damage taken reduced by 11% | |||
Durability: 1590 / 1590 (fabric) | |||
Weight: 9,00 | |||
Value: 4275
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Leather Armor is the lightest armor suit available, with unimpressive resistances and lightest armor penalty. Good for characters who want to have high mobility and rely on defensive skills and feats rather than sheer damage absorption.
Crafting
Leather Armor can be crafted with Blueprint: Leather Armor.
Variants
Base material
Type and quality of the base material determines the armor suit's resistances, armor penalty and durability.
Leather
Cave Hopper Leather Armor — Increases Mechanical damage resistance/threshold, +1 Agility, 5% armor penalty
Pig Leather Armor — Increases Mechanical damage resistance/threshold, +1 Constitution, 10% armor penalty
Rathound Leather Armor — Increases Mechanical and Cold damage resistance/threshold, -3 Persuasion, 10% armor penalty
Mutated Dog Leather Armor — Increases Mechanical and Acid damage resistance/threshold, +5 Intimidation, -10 Persuasion, 10% armor penalty
Siphoner Leather Jumpsuit — Increases Mechanical, Heat and Acid damage resistance, increases Dodge and Evasion, 5% armor penalty
Ancient Rathound Leather Armor — Increases Mechanical and Cold damage resistance, -10 Persuasion, 20% armor penalty
Infused Leather
Each type of infused leather provides special bonuses in addition to those of normal leather. Infused leathers are also much higher quality than their normal counterparts.
Infused Cave Hopper Leather Armor — Increases movement speed and movement points
Infused Pig Leather Armor — Increases health
Infused Rathound Leather Armor — Increases critical chance
Infused Mutated Dog Leather Armor — Increases all healing effects
Infused Siphoner Leather Jumpsuit
Infused Ancient Rathound Leather Armor — Reduces all Heat and Cold damage taken
Overcoat fabric
Optional overcoat fabric gives additional bonuses. Heavier fabrics also increase armor penalty.
Antithermic Overcoat — Increases Heat damage resistance/threshold, decreases Stealth
Black Overcoat — Increases Stealth
Blast Overcoat — Reduces damage taken from explosions, +15 to armor penalty
Kevlar Overcoat — Increases Mechanical damage threshold against bullets, +10 to armor penalty
Padding
No visual difference. Optional.
- Galvanic Padding — Increases Electricity damage resistance/threshold, +2 to armor penalty
- High Density Padding — Increases Mechanical damage resistance/threshold against melee, +5 to armor penalty
- Insulating Padding — Increases Cold damage resistance/threshold, +2 to armor penalty
- Soft Padding — Increases Stealth
Complete name variant list |