Tactical Vest

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Insulated Vest (Armor Suit).png
Insulated Vest
Armor Suit
This insulated vest carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 3
Cold: 15% / 3
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 10%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 7.50
Value: 4650
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Galvanic Vest (Armor Suit).png
Galvanic Vest
Armor Suit
This vest provides moderate protection against electrical attacks and carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 3
Electricity: 30% / 5
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 15%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 8.00
Value: 8400
v · d · e
Biohazard Vest (Armor Suit).png
Biohazard Vest
Armor Suit
This biohazard vest carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 3
Bio: 25% / 8
Mechanical damage threshold increased by 200% against bullets and shotgun shells.
Armor penalty: 10%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 7.50
Value: 7650
v · d · e
Pl blve.png

Tactical Vest is an armor suit with low to medium armor penalty. It consists of a vest and a ballistic panel and can also use various optional overcoat fabrics. All tactical vests have 200% increased Mechanical damage threshold against firearms. An optional armor plate can be added to increase damage resistances, thresholds, weight and armor penalty.

Tactical vest is similar to Riot Gear, the main difference being an armor plate instead of a hand-held riot shield. Tactical vests also have lower base armor penalty, provide more protection against bullets but less against melee attacks. Compared to Leather Armor, it can provide additional benefits even at the same armor penalty, thanks to its versatile components.

Crafting

Tactical Vest can be crafted with Blueprint: Tactical Vest.

Variants

Carrier vest

Type and quality of carrier vest used determines secondary bonuses of the armor suit.

Biohazard Vest (Armor Suit).png Biohazard Vest — Increases Bio damage resistance/threshold

Insulated Vest (component).png Insulated Vest — Increases Cold damage resistance/threshold

Galvanic Vest (component).png Galvanic Vest — Increases Electricity damage resistance/threshold, +5 to armor penalty

Regenerative Vest (component).png Regenerative Vest — Provides health regeneration when powered, +5 to armor penalty

Sturdy Vest (Armor Suit).png Sturdy Vest — Increases health

Ballistic panel

No visual difference. Type and quality of ballistic panel used determines the Mechanical damage resistance/threshold and base armor penalty of the armor suit.

  • Reinforced Fabric — 10% armor penalty, provides both mechanical damage resistance/threshold
  • Laminated Fabric — 15% armor penalty, lower mechanical resistance, but higher threshold
  • Super Steel Sheet — 15% armor penalty, similar to laminated fabric, but also increases mechanical damage resistance/threshold against knife attacks

Armor plate

No visual difference. Optional armor plate gives additional bonuses at the cost of heavier armor penalty.

  • Anti-rifle Vest — Further increases Mechanical damage threshold, +50 to armor penalty
  • Burrower Vest — Further increases Mechanical damage threshold, increases Heat damage resistance/threshold, +35 to armor penalty
  • Nanocomposite Vest — Reduces damage taken from critical attacks, +15 to armor penalty
  • Psionic Vest — Further increases Mechanical damage threshold, decreases psi ability psi cost, increases psionic skills, +20 to armor penalty

Overcoat fabric

Pl ag.png
Pl cmd.png

Optional overcoat fabric gives additional bonuses. Heavier fabrics also increase armor penalty.

Antithermic Overcoat.png Antithermic Overcoat — Increases Heat damage resistance/threshold, decreases Stealth

Tactical Overcoat.png Black Overcoat — Increases Stealth

Blast Overcoat.png Blast Overcoat — Reduces damage taken from explosions, +15 to armor penalty

Kevlar Overcoat.png Kevlar Overcoat — Further increases Mechanical damage threshold against bullets, +10 to armor penalty


Complete name variant list