Template:Quality table
Revision as of 19:23, 4 August 2017 by WikimanBot (talk | contribs) (main column from quality to level (quality), start at q15)
Item Level (Quality) |
---|
1 (15) |
2 (20) |
4 (30) |
6 (40) |
8 (50) |
10 (60) |
12 (70) |
14 (80) |
16 (90) |
18 (100) |
20 (110) |
22 (120) |
24 (130) |
26 (140) |
28 (150) |
30 (160) |
32 (170) |
34 (180) |
36 (190) |
38 (200) |
Note: the above table is automatically generated. Some numbers may be off by one due to differences in rounding precision.
Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Quality_table/doc to view this documentation. (edit) (How does this work?)
Visit Template:Quality_table/doc to view this documentation. (edit) (How does this work?)
- Description
- This template is used to autogenerate quality tables for various properties of crafted items - armor DR%/DT, etc.
- Parameters
{{Quality table | style = optional css for the table | name = name for the table | min_quality = minimum quality to display | max_quality = maximum quality to display | col_resist# = name (damage type) for resistance/threshold column # | base_DR# = resist column # base Damage Resistance % | base_DT# = resist column # base Damage Threshold | quality_DR# = resist column # Damage Resistance % quality multiplier | quality_DT# = resist column # Damage Threshold quality multiplier | col_common# = name for generic quality scaling column # | base# = common column # base factor | quality# = common column # quality multiplier | min# = common column # min value (optional) | max# = common column # max value (optional) | col_damage# = name for damage column # | base_dmg# = damage column # base damage | level_dmg# = damage column # level multiplier | dmgspread_L# = damage column # lower damage spread | dmgspread_U# = damage column # upper damage spread }}