Template:Quality table

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Revision as of 19:23, 4 August 2017 by WikimanBot (talk | contribs) (main column from quality to level (quality), start at q15)
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Item Level (Quality) 
1 (15) 
2 (20) 
4 (30) 
6 (40) 
8 (50) 
10 (60) 
12 (70) 
14 (80) 
16 (90) 
18 (100) 
20 (110) 
22 (120) 
24 (130) 
26 (140) 
28 (150) 
30 (160) 
32 (170) 
34 (180) 
36 (190) 
38 (200)

Note: the above table is automatically generated. Some numbers may be off by one due to differences in rounding precision.

Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Quality_table/doc to view this documentation. (edit) (How does this work?)
Description
This template is used to autogenerate quality tables for various properties of crafted items - armor DR%/DT, etc.
Parameters
{{Quality table
| style       = optional css for the table

| name        = name for the table
| min_quality = minimum quality to display
| max_quality = maximum quality to display

| col_resist# = name (damage type) for resistance/threshold column #
| base_DR#    = resist column # base Damage Resistance %
| base_DT#    = resist column # base Damage Threshold
| quality_DR# = resist column # Damage Resistance % quality multiplier
| quality_DT# = resist column # Damage Threshold quality multiplier

| col_common# = name for generic quality scaling column #
| base#       = common column # base factor
| quality#    = common column # quality multiplier
| min#        = common column # min value (optional)
| max#        = common column # max value (optional)

| col_damage#  = name for damage column #
| base_dmg#    = damage column # base damage
| level_dmg#   = damage column # level multiplier
| dmgspread_L# = damage column # lower damage spread
| dmgspread_U# = damage column # upper damage spread
}}