Template:Spear/3

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TiChrome Spear.png
TiChrome Spear
Melee Weapon
Primitive but versatile weapon that can be used for both offense and defense.
Damage: 30-57 (Mechanical)
Impact speed: Very Low
Base action points: 18 AP
Range: Extended Melee (2)
Critical chance: 5%
Critical damage bonus: 100%
Minimal strength: 6
On hit: Gains Spear Guard, which gives the attacker 50% chance to block up to 30 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.
Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets

Damage increased by 8% for every point of strength above 7.
Durability: 1590 / 1590 (mechanical)
Can be disassembled.
Weight: 6.29
Value: 2100
Main article: Spear

This page only contains one of the infoboxes used on the Spear article.