Metal Armor
- Examples of metal plates
| |||
This is a suit of steel armor. Below the protective plates is an insulated vest. | |||
Resistances:
| |||
Minimal strength: 8 | |||
Armor penalty: 65% | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 20.00 | |||
Value: 4455
|
| |||
This is a suit of tungsten steel armor. Below the protective plates is an insulated vest. | |||
Resistances:
| |||
Minimal strength: 9 | |||
Armor penalty: 75% | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 25.00 | |||
Value: 5214
|
| |||
This is a suit of tichrome armor. Below the protective plates is an insulated vest. | |||
Resistances:
| |||
Minimal strength: 8 | |||
Armor penalty: 50% | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 15.00 | |||
Value: 5775
|
| |||
This is a suit of super steel armor. Below the protective plates is an insulated vest. | |||
Resistances:
| |||
Minimal strength: 8 | |||
Armor penalty: 45% | |||
Durability: 1590 / 1590 (mechanical) | |||
Can be disassembled. | |||
Weight: 12.00 | |||
Value: 12375
|
- Examples of carrier vests
| |||
This is a suit of steel armor. Below the protective plates is an insulated vest. | |||
Resistances:
| |||
Minimal strength: 8 | |||
Armor penalty: 65% | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 20.00 | |||
Value: 4455
|
| |||
This is a suit of steel armor. Below the protective plates is a vest that provides moderate protection against electrical attacks. | |||
Resistances:
| |||
Minimal strength: 8 | |||
Armor penalty: 70% | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 20.00 | |||
Value: 8580
|
| |||
This is a suit of steel armor. Below the protective plates is a biohazard vest. | |||
Resistances:
| |||
Minimal strength: 8 | |||
Armor penalty: 65% | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 20.00 | |||
Value: 7755
|
| |||
This is a suit of steel armor. Below the protective plates is a sturdy vest. | |||
Resistances:
| |||
Minimal strength: 8 | |||
Armor penalty: 65% | |||
Equip: Health increased by 50 | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 20.00 | |||
Value: 6765
|
| |||
This is a suit of steel armor. Below the protective plates is a state of the art vest that regenerates wounds. | |||
Resistances:
| |||
Minimal strength: 8 | |||
Armor penalty: 70% | |||
Equip: The wearer regenerates 27 health for the cost of 4.7 energy every turn when below 70% health. | |||
Energy: 47 | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 20.00 | |||
Value: 16005
|
- Examples of reinforcements
- (Each metal type reinforced with a single plate of the same type)
| |||
This is a suit of steel armor. Below the protective plates is an insulated vest. It's reinforced with additional metal plates. | |||
Resistances:
| |||
Minimal strength: 8 | |||
Armor penalty: 88% | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 22.00 | |||
Value: 5580
|
| |||
This is a suit of tungsten steel armor. Below the protective plates is an insulated vest. It's reinforced with additional metal plates. | |||
Resistances:
| |||
Minimal strength: 9 | |||
Armor penalty: 95% | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 27.50 | |||
Value: 6684
|
| |||
This is a suit of tichrome armor. Below the protective plates is an insulated vest. It's reinforced with additional metal plates. | |||
Resistances:
| |||
Minimal strength: 8 | |||
Armor penalty: 68% | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 16.50 | |||
Value: 7500
|
| |||
This is a suit of super steel armor. Below the protective plates is an insulated vest. It's reinforced with additional metal plates. | |||
Resistances:
| |||
Minimal strength: 8 | |||
Armor penalty: 61% | |||
Durability: 1590 / 1590 (mechanical) | |||
Can be disassembled. | |||
Weight: 13.20 | |||
Value: 17100
|
- Examples of spikes and blades
| |||
This is a suit of steel armor. Below the protective plates is an insulated vest. It's decorated with spikes that can inflict additional damage to your opponents in melee combat. | |||
Resistances:
| |||
Minimal strength: 8 | |||
Your successful melee attacks inflict extra 3-5 Mechanical damage. | |||
Armor penalty: 68% | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 21.40 | |||
Value: 5220
|
| |||
This is a suit of steel armor. Below the protective plates is an insulated vest. It's decorated with serrated blades that can inflict additional damage to your opponents in melee combat. | |||
Resistances:
| |||
Minimal strength: 8 | |||
Your successful melee attacks have 30% chance to inflict a bleeding wound that deals 5-9 Mechanical damage over 3 turns. | |||
Armor penalty: 68% | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 21.60 | |||
Value: 5142
|
Metal Armor is an armor suit. All infobox examples on this article are crafted from Quality 50 components unless noted otherwise.
Description
The metal armor is the heaviest armor suit in Underrail. It has high resistances/thresholds, equally massive armor penalty and weight. The armor penalty can be reduced significantly with the feat Armor Sloping. Metal armor suits, helmets and boots are the only types of armor to provide protection against Energy damage. All metal armor suits also provide Heat and Acid damage threshold.
Any metal armor suit can be worn without meeting its minimal strength requirement, but doing so will reduce your APs.
Crafting
Metal Armor can be crafted with Blueprint: Metal Armor.
Variants
Base material
Type and quality of metal plates used determines the main damage resistances/thresholds and base armor penalty of the armor suit. Steel armor is used as a basis of resistance comparison here. The numbers in brackets represent the modified armor penalty with the feat Armor Sloping.
Icon | Name | Effect(s) | Component |
---|---|---|---|
Steel Armor |
|
Steel Plates | |
Tungsten Steel Armor |
|
Tungsten Steel Plates | |
TiChrome Armor |
|
TiChrome Bars | |
Super Steel Armor |
|
Super Steel Plates |
Carrier vest
No visual difference. Provides secondary bonuses to the armor suit.
Icon | Name | Effect(s) | Component |
---|---|---|---|
Insulated <material> Armor |
|
Insulated Vest (component) | |
Galvanic <material> Armor |
|
Galvanic Vest (component) | |
Biohazard <material> Armor |
|
Biohazard Vest (component) | |
Sturdy <material> Armor |
|
Sturdy Vest (component) | |
Regenerative <material> Armor |
|
Regenerative Vest (component) |
Enhancements
Metal armor suits may have up to 3 enhancements. The numbers in brackets represent the modified armor penalty with the feat Armor Sloping. For example a super steel armor three times reinforced with super steel plates has an armor penalty of 92% or 59% with Armor Sloping and has a weight of 15.6.
Icon(s) | Name | Effect(s) | Component(s) |
---|---|---|---|
Reinforced (Steel) |
|
Steel Plates | |
Reinforced (Tungsten) |
|
Tungsten Steel Plates | |
Reinforced (TiChrome) |
|
TiChrome Bars | |
Reinforced (Super Steel) |
|
Super Steel Plates | |
|
Spiked <material> Armor |
|
Steel Spikes Tungsten Steel Spikes TiChrome Spikes |
|
Bladed <material> Armor |
|
Serrated Steel Blade Serrated Tungsten Steel Blade Serrated TiChrome Blade |
Complete variant list |
|
History
- 0.2.0.0 - Metal plates enhancement (reinforced) will now provide less mechanical resistance
- 0.2.0.0 - Metal armor mechanical and energy resistance reduced across the board
- 0.2.0.0 - 95% damage cap now only applies to mechanical resistance
- 0.1.14.2 - player's damage resistances capped at 95%
- 0.1.14.0 - added super steel
- 0.1.11.0 - added tichrome
- 0.1.5.0 - added tungsten steel
- 0.1.4.0 - introduced
Gallery