Talk:Befriend the Faceless
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Quest flags
Points | Condition(s) | Flags |
---|---|---|
+1 | Faceless group near Foundry is not hostile The Faceless recon quest near Foundry is finished |
(faction attitude check) quest_fo_facelessRecon_finished |
+1 | Faceless Mindreader returned safely from Rail Crossing | npc_rcmindreader_removed |
+1 | Core City injured faceless is released Did not kill the injured faceless Did not attack the injured faceless |
npc_cc16_faceless_released !npc_cc16_faceless_killed !npc_cc_injuredFaceless_attacked |
-1 | Faceless Mindreader died in Rail Crossing | npc_rcmindreader_dead |
-5 | Core City injured faceless is released but also attacked |
npc_cc16_faceless_released npc_cc_injuredFaceless_attacked |
-5 | Faceless group near Foundry is hostile | (faction attitude check) |
-5 | Killed more than 10 facelesses globally plus in Buzzer's shop | global_facelessKilled + loc_rcshop_deadfaceless > 10 |
Talk page should be a good place to leave the relevant flags in case anyone is looking for them. These are editable through a saved game's global.dat with reasonable level of technical knowhow. Faction relation data is obfuscated and the obfuscation may change with each version, so I won't include that. If a boolean flag is not present in a save file, the game treats it as false. - epeli (talk) 10:26, 1 August 2018 (CDT)