Template:Spear/6
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Primitive but versatile weapon that can be used for both offense and defense. Though the energy edge emitter lined along the edge of the blade reduces its cutting power, it more than compensates with its own destructive energy. | |||
Damage: 27-51 (Mechanical) | |||
Impact speed: Very Low | |||
Base action points: 20 AP | |||
Range: Extended Melee (2) | |||
Critical chance: 7% | |||
Critical damage bonus: 100% | |||
Minimal strength: 6 | |||
On hit: Gains Spear Guard, which gives the attacker 50% chance to block up to 30 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill. On hit: Inflicts 90-120 energy damage to the target. Costs 24 energy. | |||
Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets Damage increased by 8% for every point of strength above 7. | |||
Energy: 85 | |||
Durability: 1590 / 1590 (mechanical) | |||
Can be disassembled. | |||
Weight: 8.36 | |||
Value: 16950
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- Main article: Spear
This page only contains one of the infoboxes used on the Spear article.