Version history/Pre-alpha
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Version history for pre-alpha Underrail, aka Timelapse Vertigo.
Alpha versions
- For newer versions, see Version history/Alpha.
Pre-alpha versions
- August 2012
- Title screen
- July 2012
- Interface work
- Explosive barrels and fire
- New psi abilities
- New items
- New feats
- South Gate Station mapping
- Bugfixes
- June 2012
- Security systems implemented
- Armor types implemented: Leather Armor, Tactical Vest, Metal Armor
- Weapon types implemented: knives, sledgehammers, pistols, SMGs, assault rifles, sniper rifles, crossbows, energy pistols
- May 2012
- Ventilation shafts implemented
- April 2012
- Combat system changed from real-time with pause to turn-based
- New tilesets
- Shadows implemented
- March 2012
- Lower Underrail mapping
- Ammo system implemented
- Radial menus implemented
- February 2012
- Name changed from Timelapse Vertigo to Underrail
- Character model placeholders replaced with proper models
- July 2011
- Mushroom Cove added
- April 2011
- Grenades and explosives implemented
- Scrolling Combat Text implemented
- March 2011
- Game engine work
- Toolbar icons done
- Crossbows implemented
- January 2011
- Stealth implemented
- Trading implemented
- June 2010
- Second public alpha gameplay demo video
- May 2010
- Crafting system implemented
- March 2010
- First public alpha gameplay demo video
- 2009
- Game engine development started