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Messages - dnemes

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1
Bugs / Re: Shield Capacitor
« on: April 25, 2023, 05:57:53 pm »
i have tested this and for me there was a variance in effectiveness, from 4,something% to 1,5%. It just reaches the best possible dissipation rate (1,5%) at relatively low quality (somewhere around 76+ quality). it simply doesn’t matter if you use higher quality components.

2
I wasn't in Tchortist armor, but I realised what the problem was.

I cheated a bit, and approached faceless territories from the wrong direction (first run into them in Caerus)and upon detection they turned hostile.
It seems that the script for the conversation only works, if you first meet a specific group of faceless.

Anyhow, I reloaded an earlier save, approached that specific group, and it was fine.


3
Bugs / [1.1.5.9] Faceless hostile in DC even though I was friendly
« on: June 24, 2022, 06:52:15 am »
As in title. In DC, i’ve run into the faceless at Caerus Residential, and as soon as they detect me, they turn hostile. Even though I haven’t killed any of them, and was generally cordial in all our dealings.

4
General / Re: Overcharged Phreak's property - what's next?
« on: March 09, 2022, 04:21:39 pm »
so sad

5
General / Re: Overcharged Phreak's property - what's next?
« on: March 09, 2022, 07:27:17 am »
i’d like to know that ás well:)

6
Development Log / Re: Dev Log #71: New Year's Resolution
« on: February 26, 2022, 04:18:25 pm »
Just wanted to state my immense and unending appreciation for the reduced save and load times since the 1.1.5.x patch. Thanks guys for the great update!

7
General / Re: "brand new Core City questline"
« on: February 15, 2022, 08:07:55 am »
Do you know if this is available with an old save? or do I need to start a new character on version 1.1.5+?

8
Bugs / Re: Crashes
« on: June 05, 2021, 11:33:40 am »
I suspect, it was a RAM problem, but not in the way I expected. I play Underrail on a mac, through a wine port, and it was due to the nature of wine. For some reason wine doesn't allocate enough RAM for the app to run smoothly. It led to occasional lags, but nothing serious until these maps. I suspect that the RAM limitation only became a crash-kinda problem when on these big maps.

(Resets were tried, and RAM was supposedly flushed, so that didn't exactly help.)

I got an old PC reinstalled with way worse specs, transferred my saves, and finished the game. Without any issues.

So yeah. Thanks anyway for checking back.

9
Bugs / Crashes
« on: May 19, 2021, 09:42:58 pm »
I'm not sure if these can be fixed at all, but:

I've encountered two recurring and annoying crashes when playing Underrail Expedition 1.1.3.0.
The first was during area transitions in the Abandoned Waterways Facility.
It could happen between any areas which form the facility. See attached logs below.

The other one basically makes a part of the game unplayable, namely I cannot finish expedition.

In Abyssal station, after doing an area transition from the entrance area to the south, the transition is successful, but on the other side the game instantly crashes. Any feedback on that would be appreciated.

Please see the crash-logs attached.

(It seems like my RAM is not enough?)

Cheers!
 

10
General / Re: Will the game ever be available for Mac/Linux?
« on: May 06, 2021, 09:20:03 am »
I managed to make the game work with Crossover.

https://i.imgur.com/vVw9U1f.png

I am testing the game right now, anyone would be interested by a step by step guide?

I would be very much interested. Managed so far with Wine, but it would be nice to be able to run it with other apps in the same bottle : hence crossover.

11
General / Re: Protectorate Warehouse Robbery - Hostile?
« on: May 06, 2021, 09:18:08 am »
In my experience, it isn't just the guards outside who aggro, but the whole protectorate naval patrol.
Which will make the waterways experience a bit more problematic (in some places getting around will require you to genocide them...).

With the main protectorate, however you stay okay.

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