Author Topic: Custom Portraits  (Read 80393 times)

Wildan

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Custom Portraits
« on: May 10, 2015, 12:49:12 am »
How about a thread where we post our custom portraits?

I made two which I currently use. One for heavy armored characters, the other for light armored, leather/overcoat guys:
Drop the large and small versions both into the C:\Users\[Name]\Documents\My Games\Underrail\CustomPortraits folder.

Edit: Backgrounds are set as transparent now so they should interact properly with the ambient of the area (thanks epeli):

     
« Last Edit: February 08, 2019, 08:47:32 am by Styg »

epeli

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Re: Custom Portraits
« Reply #1 on: May 10, 2015, 04:46:47 am »
Cool stuff. However, if you leave your custom portrait backgrounds transparent, the game will automatically display a background matching the area you're in, just like it does with all the other portraits.
[[Underrail Wiki]] // character builder and other Underrail utilities: underrail.info (thread)

Wildan

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Re: Custom Portraits
« Reply #2 on: May 10, 2015, 12:12:24 pm »
Another thing I didn't know. Awesome, will change that.

StephaneF

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Re: Custom Portraits
« Reply #3 on: May 12, 2015, 09:24:48 am »
Is there a way to import a custom portrait without creating a new character ?

Wildan

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Re: Custom Portraits
« Reply #4 on: May 12, 2015, 02:42:32 pm »
As far as I know you can only change the portrait of a character that already uses a custom portrait by putting a different png file with the same name previously used. For default portraits I guess we need a savegame editor. I tried opening savegames with a hex editor but I couldn't make sense out of any of the strings as the data is compiled.

Zepposlav

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Re: Custom Portraits
« Reply #5 on: June 29, 2015, 02:05:00 pm »
I combined 2 in-game portraits to make one fitting the in-game player model wearing tactical vest coat :) Maybe someone will find them useful.










Edit: Some metal armor guy without helmet that will fit character model ->


« Last Edit: June 30, 2015, 08:54:33 pm by Zepposlav »

Diggfinger

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Re: Custom Portraits
« Reply #6 on: July 03, 2015, 09:59:20 am »
Outstanding work, gentlemen!

Sykar

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Re: Custom Portraits
« Reply #7 on: August 06, 2015, 01:55:29 pm »
Sweet I gonna add those asap.

epeli

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Re: Custom Portraits
« Reply #8 on: December 31, 2015, 10:23:31 am »
Custom portraits by ghostdog from RPG Codex.

Quote from: ghostdog
Made some quick and dirty portraits. Tried to fit the setting but also added some for fun.

link: https://www.mediafire.com/?52c2o0vkwt75392

Preview:





[[Underrail Wiki]] // character builder and other Underrail utilities: underrail.info (thread)

Styg

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Re: Custom Portraits
« Reply #9 on: January 08, 2016, 06:23:33 pm »
Now I definitely have to do a Snake Plissken playthrough. :)

Elhazzared

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Re: Custom Portraits
« Reply #10 on: January 08, 2016, 07:19:23 pm »
Definitly a couple pictures there that I really like! When someone mods the game so that merchants buy everything I'm definitly taking the top right one for my first playthrough.

Nines

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Re: Custom Portraits
« Reply #11 on: February 13, 2016, 07:13:19 pm »
I want to make a portrait pack, however, I encountered a weird... issue?

For example, this is the original image.
This is how I cropped it (obviously won't bother myself with hairs).
And this is how I see it in the game. How is that even possible? :o

xammurapi

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Re: Custom Portraits
« Reply #12 on: February 13, 2016, 09:51:58 pm »
maybe white is accepted as transparency
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Juri

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Re: Custom Portraits
« Reply #13 on: February 13, 2016, 10:40:07 pm »
It looks the same to me

chimaera

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Re: Custom Portraits
« Reply #14 on: February 15, 2016, 09:56:18 am »
I want to make a portrait pack, however, I encountered a weird... issue?

For example, this is the original image.
This is how I cropped it (obviously won't bother myself with hairs).
And this is how I see it in the game. How is that even possible? :o
I've checked the portrait you have uploaded and it works as it should (no floating hair). Are you sure this is the one you have in your portraits folder?

 

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