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Topics - hilf

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61
Bugs / Dirty Kick does not turn ppl hostile
« on: May 02, 2014, 09:40:48 pm »
Dirty Kick is really dirty. I tried kicking some SGS folks and they didn't turn hostile towards me. I could even kill them with Dirty Kick and no one have attacked me.

62
Bugs / Taste for Blood: problem with description and killing blow
« on: May 02, 2014, 09:32:37 pm »
1. In Combat Stats->Offense listed damage of currently selected weapon is not affected by Taste for Blood stacks, but AP cost is. Damage done to enemies seems to be affected.

2. Killing blow does not give you Taste for Blood stacks.

63
Bugs / Fancy Footwork not giving MP when initiating combat
« on: May 02, 2014, 09:14:58 pm »
I'm initiating combat from stealth, my hit lands, there is message about MP gained from Fancy Footwork, but I'm not getting any MP.

64
Bugs / Inconsistent application of bleeding wounds.
« on: April 30, 2014, 08:25:31 pm »
The game now has some Feats taking advantage of bleeding wounds and that's really nice. But there is some inconsistency in applying them on hit.
It works fine for serrated daggers and gloves: every wound those weapons cause is added as a separate wound to target.
But it does not work like this for serrated armors/boots: they can apply only one wound, each subsequent wound will replace existing one.

65
Bugs / Bulletproof vests not wokring vs robots
« on: April 30, 2014, 08:08:07 pm »
That 200% increased DT against bullets does not work when auto turret or sentry bot shoots you.

66
Bugs / Combo not working with multiple damage channels
« on: April 30, 2014, 07:54:44 pm »
If I have extra damage from armor (possibly also boots) I can't get more than one stack of Combo, it just keep resetting every time I score a hit.

This problem does not occur with multiple damage channels on gloves.

67
Bugs / 0% encumberance and no Nimble bonus
« on: April 29, 2014, 06:11:31 pm »
If You have Nimble feat some armors with 15% encumberance give you red 0%, which is considered as positive number by game, so Nimble bonus is lost. One example is Padded Mutated Dog Leather Overcoat.

68
Bugs / Balaclava mechanical
« on: April 29, 2014, 06:00:26 pm »
Balaclava is classified as mechanical item, I think it should be fabric.

69
Bugs / Opportunist does not work with Wrestling
« on: April 29, 2014, 05:56:34 pm »
I don't get Opportunist bonus when my target has Wrestling debuff, which has slow effect.

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