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Suggestions / Re: Cover system
« on: May 07, 2013, 08:47:24 pm »
All that might be needed to implement a basic cover system, to enable more tactics is simply this:
Treat any object that even partially blocks a direct line between a target the same as you would a wall or door, except....That the object does not completely block an attack, it gives a base percentage of missing, say 30 or 40% across the board.
To keep it simpler, every blocking object would get the same cover percentage.
Treat any object that even partially blocks a direct line between a target the same as you would a wall or door, except....That the object does not completely block an attack, it gives a base percentage of missing, say 30 or 40% across the board.
To keep it simpler, every blocking object would get the same cover percentage.