The stealth mechanic in Underrail is a lot of fun and the game already features one non-lethal weapon, the tranquillizer dart. I'd like to suggestion expanding these ideas, including three new non-lethal weapons and a new ability called "subdue" which doesn't turn NPCs hostile automatically (only if you are caught).
New items:
- Chloroform soaked Rags
- Sleeping Gas Grenades
- "Knock-out" Tasers gun
For example, I just want to be able to sneak up behind a guard without being detected, put them to sleep, open whatever door they are guarding and move on without engaging in combat and turning the entire population hostile. Maybe it's an action that could have it's own suspicion meter, similar to the pickpocket mechanic.
If anything like this is possible, I think it would enhance the stealthy character experience greatly.